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Article #287013

Re: *.bsp's portable?

#287013
From: EvilBill
Date: Thu, 29 Nov 2007 18:38
12 lines
1271 bytes
Ender wrote:
> Anyone know if quake3 *.bsp files are compatible across platforms? Say 
> if I were to generate one on a linux x86 and moved it into a game engine 
> on a Linux x86_64, would that work? I'd be using q3map2 as that's all I 
> currently have.
> 
> I'd have tried it if I had the x86, but don't as of yet.
> 
> 

Sorry for the late response: as far as I know a BSP is a BSP is a BSP; 
it's only the Q3 program files that are platform-specific.
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From: EvilBill <quake2lives@gmail.com>
Newsgroups: alt.games.quake3
Subject: Re: *.bsp's portable?
Date: Thu, 29 Nov 2007 18:38:08 +0000
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