Article View: alt.games.quake3
Article #286411Re: Enemy Colors
From: HE_HATE_ME
Date: Tue, 14 Mar 2006 23:23
Date: Tue, 14 Mar 2006 23:23
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"Miss Understanding" <merliina_x@yahoo.com> writes: > Is there a way to change the enemy team (say in ufreeze) colors from the > normal blue or red, to say, bright pink or green? I saw some people talking > about it on a server, but they would not reveal their information to me.... > not sure why that was. tia Here's what I use for ufreeze - set cg_forceModel 1 set cg_enemyModel "keel/pm" set cg_enemyHeadModel "orbb/pm" set cg_enemyColors "e535"
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!cyclone1.gnilink.net!spamkiller.gnilink.net!gnilink.net!trnddc02.POSTED!d24b91d0!not-for-mail Newsgroups: alt.games.quake3 Subject: Re: Enemy Colors References: <4416286b$0$23288$5a62ac22@per-qv1-newsreader-01.iinet.net.au> From: HE_HATE_ME <he.h@te.me> Reply-To: HE_HATE_ME <foohrednav@fastmail.fm> Message-ID: <m3ek14haqt.fsf@te.me> Lines: 13 User-Agent: Gnus/5.09 (Gnus v5.9.0) Emacs/21.3 MIME-Version: 1.0 Date: Tue, 14 Mar 2006 23:23:06 GMT NNTP-Posting-Host: 70.111.144.151 X-Complaints-To: abuse@verizon.net X-Trace: trnddc02 1142378586 70.111.144.151 (Tue, 14 Mar 2006 18:23:06 EST) NNTP-Posting-Date: Tue, 14 Mar 2006 18:23:06 EST Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit