Article View: alt.games.quake2
Article #573Re: PROBLEM with Voodo Rush based AT3D card by Alliance Semiconductor.
From: Marcus Whitlock
Date: Mon, 06 Oct 1997 00:00
Date: Mon, 06 Oct 1997 00:00
8 lines
912 bytes
912 bytes
Yup. I've just gone back to using the 3dfx ref. drivers (which do work ok) - I just wanted to check out any possible speed gains. Looks like for the time being I'll be sticking with 3dfx's drivers though. Jeff Lander wrote in message <613u3l$bic$1...@gte1.gte.net>... >Forget about the actual Alliance drivers, the 3DFX Rush ones work fine.
Technical Details
Message-ID:
<61ar53$9ik$1@news2.alpha.net>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<613i6f$je6$1@news3.alpha.net> <613u3l$bic$1@gte1.gte.net>Show Full Headers
Complete Article Headers
From: "Marcus Whitlock" <mwhi...@mail.ravensoft.com> Subject: Re: PROBLEM with Voodo Rush based AT3D card by Alliance Semiconductor. Date: 1997/10/06 Message-ID: <61ar53$9ik$1@news2.alpha.net> X-Deja-AN: 278240789 References: <613i6f$je6$1@news3.alpha.net> <613u3l$bic$1@gte1.gte.net> X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3 Newsgroups: 3dfx.games.glquake,alt.games.quake,alt.games.quake2,rec.games.computer.quake.playing,rec.games.programmer MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit