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Article #283300

Re: Back!

#283300
From: George M. Reagan
Date: Sat, 20 Jun 2009 00:01
31 lines
2482 bytes
Hi,
    Just got finished playing quake1 coop through 2 levels on your server. 
Excellent ping rate.  Hopefully, more will join.

G.

-- 
"Life2Death" <hypercube33@hotmail.com> wrote in message 
news:UMi_l.71164$VL5.14011@newsfe22.iad...
> Quake II CoOp Custom (R1Q2 with custom maxplayers, ekcoop in house coop 
> fixes, we tried to keep the game fun, true to quake (1) and make all the 
> weapons usefull always, so we changed some minor things like shotgun 
> spread, enimy health, etc. Rebalanced for coop. We have the ability to run 
> two of these servers.
>
> I have a QUAKEWORLD Coop server going too.
> I recommend using ezquake (nquake) to connect.
>
> constitution.pointclark.net
>
> I have IM and would love to hear any feedback or suggestions. We're 
> thinking about putting one server up as fulltime coop and the other as a 
> rotating one. We tried hosting a modded coop game, but getting an engine 
> that has prediction and is compatable with netquake is nearly impossible 
> (darkplaces - bleh)
>
> AIM: L2D2003
> Google: Life2Death@gmail.com
>
> anyone know where dev went? he had some dvds to load out to the server 
> that I'm still testing. 
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From: "George M. Reagan" <georgeunderscorereagan@hellmail.org>
Newsgroups: alt.games.quake2
Subject: Re: Back!
Date: Fri, 19 Jun 2009 20:01:41 -0400
Organization: A noiseless patient Spider
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