Article View: alt.games.quake2
Article #283270Re: Quake 2 in Linux?
From: Michael Ole Olsen
Date: Sun, 07 Sep 2008 17:39
Date: Sun, 07 Sep 2008 17:39
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wine will run quake2 fine with most mods, except it dosnt fool anticheat, you still get kicked for not using windows ;) On 2008-03-26, QwazyWabbit <qwazy@invalid.invalid> wrote: > On Tue, 25 Mar 2008 14:45:40 -0700, Todd <nobody@nowhere.net> wrote: > >>After a very brief attempt at Windows Vista, I decided it's time to >>move to Linux. During my research, I've run across some references to >>Quake 2 and games based on the engine. >> >>So what exactly do I need to do to run Q2? I'm guessing Windows based >>mods don't work in Linux? >> > > The Q2 engine worked "OK" under Linux as a client. Today, OpenGL is > probably your best bet for graphics mode. The last version of Q2, > v3.21 was available in source form. Virtually all the source code is > available now, including the single player DLL. The skins, maps and > content are copyright idSoftware but if you have your Quake2 CD the > content can be loaded into Linux. > > Server mode doesn't depend on graphics content or display capability. > Most multiplayer mods are compiled and run on Linux with R1q2 server > or modified Q2 code.
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Path: mbox-mo1.pugleaf.net!border1.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!t-online.de!news.k-dsl.de!feeder.news-service.com!sa01!news.comxnet.dk!not-for-mail Newsgroups: alt.games.quake2 From: Michael Ole Olsen <dont@spam.invalid> Subject: Re: Quake 2 in Linux? References: <ubsiu357fni9qusn5db1m0rh6cmk7cj2su@4ax.com> <e0kju3tfooor3gp9ifolv2oc4aihb5aut8@4ax.com> Organization: Debian GNU/Linux site Reply-To: gnu@gmx.net Message-ID: <slrngc84e4.ufv.dont@linux.rlogin.org> User-Agent: slrn/0.9.8.1pl1 (Debian) X-Complaints-To: abuse@comxnet.dk Date: Sun, 07 Sep 2008 19:39:16 +0200 Lines: 24 NNTP-Posting-Host: 81.161.189.191 (81.161.189.191) NNTP-Posting-Date: Sun, 07 Sep 2008 19:39:16 +0200 X-Trace: 303f048c411c4f404181a06603 Bytes: 1933 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit