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Article #251Re: Team Fortress: More Memory?
From: L D-L Robinson
Date: Sun, 10 Aug 1997 00:00
Date: Sun, 10 Aug 1997 00:00
35 lines
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2109 bytes
James Robert Lunsford <jrl...@ibm.net> wrote in article <MPG.e55c253b...@news-s01.ny.us.ibm.net>... > In article <01bca463$589af880$6bd6...@lagm.demon.co.uk>, > why@u.want.2.know says... > > If you are using QW (since you mention Qspy you probably are) try using the > > following command under View/Options/Gameplay - > > > > qwcl.exe -heapsize 24500 > > Tried it, didn't work. Locked up the system. This same thing happens to > a friend. I downloaded the 2fort_32 map from the web but even when I'm > in a game and it changes to that map, it kicks me out and says that II > should try putting -heapsize 1600 on the quakeworld command line. > > Same thing happens to a friend of mine... > I had the same problem (on a 64M, P133). If you are running Win95, go to microsoft and get the updated kernal32.dll file. It fixes a problem of memory "leaking" out of windows, and not being available for use. Windoze sorta ... looses ... some of it. :-/ Now I can run QW with the "-heapsize 32000" parameter (32Mb for the game) with no problems. I still have one error, tho. On one of the maps (I cant remember which one right now) I get kicked off, and get an error about an invalid something size of negative 7 million something or other. (Sorry about the vague discription, I cant remember for the life of me what the exact error is.) I do have the map tho. Any one know what's going on? larry robi...@visi.net aka krenshala aka Wraithe [kd]
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From: "L & D-L Robinson" <robi...@visi.net> Subject: Re: Team Fortress: More Memory? Date: 1997/08/10 Message-ID: <01bca5df$ae7dc7a0$5ce6f6ce@robinson.visi.net> X-Deja-AN: 263357653 References: <MPG.e535958635e6b5b989697@news-s01.ny.us.ibm.net> <01bca463$589af880$6bd6dec2@lagm.demon.co.uk> <MPG.e55c253bfb39d3098969e@news-s01.ny.us.ibm.net> Organization: Shadows of the Moon Newsgroups: alt.binaries.games.quake,alt.games.quake,alt.games.quake2,rec.games.computer.quake.misc,rec.games.computer.quake.playing MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit