Article View: alt.games.quake2
Article #250Re: Team Fortress: More Memory?
From: jrl... James Robert Lunsford
Date: Sat, 09 Aug 1997 00:00
Date: Sat, 09 Aug 1997 00:00
14 lines
1157 bytes
1157 bytes
In article <01bca463$589af880$6bd6...@lagm.demon.co.uk>, why@u.want.2.know says... > If you are using QW (since you mention Qspy you probably are) try using the > following command under View/Options/Gameplay - > > qwcl.exe -heapsize 24500 Tried it, didn't work. Locked up the system. This same thing happens to a friend. I downloaded the 2fort_32 map from the web but even when I'm in a game and it changes to that map, it kicks me out and says that II should try putting -heapsize 1600 on the quakeworld command line. Same thing happens to a friend of mine...
Technical Details
Message-ID:
<MPG.e55c253bfb39d3098969e@news-s01.ny.us.ibm.net>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<MPG.e535958635e6b5b989697@news-s01.ny.us.ibm.net> <01bca463$589af880$6bd6dec2@lagm.demon.co.uk>Show Full Headers
Complete Article Headers
From: jrl...@ibm.net (James Robert Lunsford) Subject: Re: Team Fortress: More Memory? Date: 1997/08/09 Message-ID: <MPG.e55c253bfb39d3098969e@news-s01.ny.us.ibm.net> X-Deja-AN: 263034889 References: <MPG.e535958635e6b5b989697@news-s01.ny.us.ibm.net> <01bca463$589af880$6bd6dec2@lagm.demon.co.uk> Organization: Hope Computer Services Newsgroups: alt.binaries.games.quake,alt.games.quake,alt.games.quake2,rec.games.computer.quake.misc,rec.games.computer.quake.playing MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit