Thread View: alt.games.quake
6 messages
6 total messages
Started by Critter
Sat, 04 Jan 2003 07:04
Resolution problem with GLQuake
Author: Critter
Date: Sat, 04 Jan 2003 07:04
Date: Sat, 04 Jan 2003 07:04
5 lines
1006 bytes
1006 bytes
I've got a problem - everytime I try to start GLQuake in a resolution higher than 640x480, GLQuake simply crashes on me. I have an MSI GeForce4 Ti4600 card. Anyone know what the problem might be? Critter
Re: Resolution problem with GLQuake
Author: Shaggy
Date: Sat, 04 Jan 2003 10:54
Date: Sat, 04 Jan 2003 10:54
11 lines
1215 bytes
1215 bytes
On Sat, 04 Jan 2003 07:04:27 GMT, "Critter" <aly...@telus.net> wrote: >I've got a problem - everytime I try to start GLQuake in a resolution higher >than 640x480, GLQuake simply crashes on me. I have an MSI GeForce4 Ti4600 >card. Anyone know what the problem might be? > >Critter > need more info how are you setting the res and what version of glquake
Re: Resolution problem with GLQuake
Author: Da Wrecka
Date: Sat, 04 Jan 2003 14:14
Date: Sat, 04 Jan 2003 14:14
17 lines
1861 bytes
1861 bytes
Shaggy wrote: >> I've got a problem - everytime I try to start GLQuake in a >> resolution higher than 640x480, GLQuake simply crashes on me. I have >> an MSI GeForce4 Ti4600 card. Anyone know what the problem might be? > > need more info > how are you setting the res and what version of glquake For that matter, stating the video card alone doesn't really help much either. -- DW's PSOv2 characters Sasami (Level 143 REDRIA FOnewearl) Da Wrecka (Level 126 SKYLY RAmar) Chibi Moon (Level 98 VIRIDIA HUnewearl) Mahoro (Level 38 PURPLENUM RAcaseal) Aino Minako (Level 45 VIRIDIA FOmarl)
Re: Resolution problem with GLQuake
Author: Critter
Date: Sat, 04 Jan 2003 17:49
Date: Sat, 04 Jan 2003 17:49
24 lines
1655 bytes
1655 bytes
"Shaggy" <fi...@will.co> wrote in message news:g9fd1v0k538fs863n29sb4fh8e6ag0f6i5@4ax.com... > On Sat, 04 Jan 2003 07:04:27 GMT, "Critter" <aly...@telus.net> wrote: > > >I've got a problem - everytime I try to start GLQuake in a resolution higher > >than 640x480, GLQuake simply crashes on me. I have an MSI GeForce4 Ti4600 > >card. Anyone know what the problem might be? > > > >Critter > > > > need more info > how are you setting the res and what version of glquake I've tried setting the res by both of the following: c:\quake\glquake.exe -mode 2 c:\quake\glquake.exe -width 800 -height 600 As for the version of GLQuake, the console window displays (GL 0.95) 1.09 in the bottom right corner. Does this help? Critter
Re: Resolution problem with GLQuake
Author: Shaggy
Date: Sat, 04 Jan 2003 21:25
Date: Sat, 04 Jan 2003 21:25
41 lines
2279 bytes
2279 bytes
On Sat, 04 Jan 2003 17:49:32 GMT, "Critter" <aly...@telus.net> wrote: >"Shaggy" <fi...@will.co> wrote in message >news:g9fd1v0k538fs863n29sb4fh8e6ag0f6i5@4ax.com... >> On Sat, 04 Jan 2003 07:04:27 GMT, "Critter" <aly...@telus.net> wrote: >> >> >I've got a problem - everytime I try to start GLQuake in a resolution >higher >> >than 640x480, GLQuake simply crashes on me. I have an MSI GeForce4 Ti4600 >> >card. Anyone know what the problem might be? >> > >> >Critter >> > >> >> need more info >> how are you setting the res and what version of glquake > >I've tried setting the res by both of the following: > >c:\quake\glquake.exe -mode 2 >c:\quake\glquake.exe -width 800 -height 600 > >As for the version of GLQuake, the console window displays (GL 0.95) 1.09 in >the bottom right corner. Does this help? > >Critter > > get 98 version (latest) older versions would not go above 640x480 glquakes resolution is command line only glquake.exe -width 800 should work btw there is no need to set height width 800 will automatically set the height to 600 try setting the res to match your desktop on a side note -heapsize allocates more ram to quake -zone helps loading large config files glquake.exe -width 1024 -heapsize 34000 -zone 2048
Re: Resolution problem with GLQuake
Author: Critter
Date: Sun, 05 Jan 2003 21:06
Date: Sun, 05 Jan 2003 21:06
9 lines
1236 bytes
1236 bytes
"Shaggy" <fi...@will.co> wrote in message news:ssje1v4hrbuogm9i995piimfb75i0f31c9@4ax.com... > get 98 version (latest) older versions would not go above 640x480 > Tried that and it works - thanks for your help. :-) Critter
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads