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Article #74463

Re: Resolution problem with GLQuake

#74463
From: Shaggy
Date: Sat, 04 Jan 2003 21:25
41 lines
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On Sat, 04 Jan 2003 17:49:32 GMT, "Critter" <aly...@telus.net> wrote:

>"Shaggy" <fi...@will.co> wrote in message
>news:g9fd1v0k538fs863n29sb4fh8e6ag0f6i5@4ax.com...
>> On Sat, 04 Jan 2003 07:04:27 GMT, "Critter" <aly...@telus.net> wrote:
>>
>> >I've got a problem - everytime I try to start GLQuake in a resolution
>higher
>> >than 640x480, GLQuake simply crashes on me. I have an MSI GeForce4 Ti4600
>> >card. Anyone know what the problem might be?
>> >
>> >Critter
>> >
>>
>> need more info
>> how are you setting the res and what version of glquake
>
>I've tried setting the res by both of the following:
>
>c:\quake\glquake.exe -mode 2
>c:\quake\glquake.exe -width 800 -height 600
>
>As for the version of GLQuake, the console window displays (GL 0.95) 1.09 in
>the bottom right corner. Does this help?
>
>Critter
>
>

get 98 version (latest) older versions would not go above 640x480

glquakes resolution is command line only
glquake.exe -width 800 should work btw there is no need to set height
width 800 will automatically set the height to 600

try setting the res to match your desktop

on a side note -heapsize allocates more ram to quake
-zone helps loading large config files

glquake.exe -width 1024 -heapsize 34000 -zone 2048
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From: Shaggy <fi...@will.co>
Newsgroups: alt.games.quake
Subject: Re: Resolution problem with GLQuake
Date: Sun, 05 Jan 2003 10:25:57 +1300
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