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Article #74460Re: Resolution problem with GLQuake
From: Shaggy
Date: Sat, 04 Jan 2003 10:54
Date: Sat, 04 Jan 2003 10:54
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1215 bytes
On Sat, 04 Jan 2003 07:04:27 GMT, "Critter" <aly...@telus.net> wrote: >I've got a problem - everytime I try to start GLQuake in a resolution higher >than 640x480, GLQuake simply crashes on me. I have an MSI GeForce4 Ti4600 >card. Anyone know what the problem might be? > >Critter > need more info how are you setting the res and what version of glquake
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!nntp.cs.ubc.ca!nntp-relay.ihug.net!lust.ihug.co.nz!ihug.co.nz!not-for-mail From: Shaggy <fi...@will.co> Newsgroups: alt.games.quake Subject: Re: Resolution problem with GLQuake Date: Sat, 04 Jan 2003 23:54:45 +1300 Organization: j%nki~wÂRJ3M-26XPLZ8L-BFGD44CT-1EA6BC82 Lines: 11 Message-ID: <g9fd1v0k538fs863n29sb4fh8e6ag0f6i5@4ax.com> References: <%HvR9.101409$k13.3678049@news0.telusplanet.net> NNTP-Posting-Host: 203-173-243-61.adsl.ihug.co.nz Mime-Version: 1.0 X-Trace: lust.ihug.co.nz 1041677673 15344 203.173.243.61 (4 Jan 2003 10:54:33 GMT) X-Complaints-To: ab...@ihug.co.nz NNTP-Posting-Date: Sat, 4 Jan 2003 10:54:33 +0000 (UTC) X-Newsreader: Forte Agent 1.7/32.534 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit