Article View: alt.games.quake
Article #660Re: Mass Combat
From: TheBorg
Date: Wed, 29 Mar 1995 22:56
Date: Wed, 29 Mar 1995 22:56
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> hill to join the fray....and find MASS CONFUSION as the entire battle > degenerates into every-man-for-his-polygon. No command and control, > no proper chat windows, no voice-to-voice communication, then no > mass battles. I think thats a bit unrealistic. > Also, the "regulars" of the Quake world (you know, the ones who > used to live inside MUDS), will tend to destroy you every time > you log in (because they play so much). This would make mass Ah yes, but in a GOOD Quake level (I'm sounding like it's already out, I know)... you'll be able to run away from the battle and go shit-kick some monsters for EXP. Exp would make for a rad game, if you can come back to your character later, ie. using a password.
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Newsgroups: alt.games.quake Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!howland.reston.ans.net!agate!news.mindlink.net!cow!pig From: TheBorg <the...@shoreline.ca> Subject: Re: Mass Combat Sender: ne...@cow.shoreline.ca Organization: Shoreline BBS, Vancouver Date: Wed, 29 Mar 1995 22:56:45 GMT X-Newsreader: SL2 Usenet UA Message-ID: <539066@shoreline.ca> Lines: 13 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit