Article View: alt.games.quake
Article #76658Re: Best Quake control configuration setup?
From: empty space
Date: Sun, 03 Jan 1999 00:00
Date: Sun, 03 Jan 1999 00:00
33 lines
1846 bytes
1846 bytes
I like setting four keyboard buttons aranged like this: ..[].. [][][] DOesnt matter which ones- the actual keys are better because you have more 'other' keys around to use other stuff... anyway assign them to the following: move foreward step left, move backwards, step right Use the mouse on Mouselook, left button attack, right button attack other, and middle button reload. If you have a wheel, have it assigned to previous and next weapons. set the buttons around the movement buttons to stuff like jump, use, crouch, etc. Henry Tran wrote in message <36892e9d...@news.u.washington.edu>... >I've used quite a few different control configurations (i.e., >assigning keys for running, jumping, etc.) for Quake-type games (i.e., >Quake 1 & 2, Half-Life, Unreal, etc.) but have yet to find one that >I'm 100% comfortable with. Does anyone know of any websites that look >at different setups? Or does anyone have any suggestion of how I >should map the keys? Send e-mail if you can or post here. Thanks. > >Henry > >Henry >ha...@u.washington.edu
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From: "empty space" <now...@youcouldreach.com> Subject: Re: Best Quake control configuration setup? Date: 1999/01/03 Message-ID: <yhQj2.4463$Kg6.31452@news2.telusplanet.net> X-Deja-AN: 428391065 References: <36892e9d.24563314@news.u.washington.edu> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3155.0 X-Trace: news2.telusplanet.net 915394782 207.34.82.35 (Sun, 03 Jan 1999 13:19:42 MDT) NNTP-Posting-Date: Sun, 03 Jan 1999 13:19:42 MDT Newsgroups: alt.games.quake,alt.games.quake2,alt.quake2,de.alt.games.quake,rec.games.computer.quake.editing,rec.games.computer.quake.misc,rec.games.computer.quake.playing,alt.games.half-life,alt.games.unreal,alt.games MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit