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Article #76657

Re: Best Quake control configuration setup?

#76657
From: BrewMan
Date: Sun, 03 Jan 1999 00:00
37 lines
2005 bytes
In article <36892e9d...@news.u.washington.edu>, ha...@u.washington.edu (Henry Tran) wrote:
>I've used quite a few different control configurations (i.e.,
>assigning keys for running, jumping, etc.) for Quake-type games (i.e.,
>Quake 1 & 2, Half-Life, Unreal, etc.) but have yet to find one that
>I'm 100% comfortable with. Does anyone know of any websites that look
>at different setups? Or does anyone have any suggestion of how I
>should map the keys? Send e-mail if you can or post here. Thanks.
>

Here's the key config I use.

E - forward
D - back
F - strafe right
S - strafe left
mouse1 - fire
mouse2 - alt fire
mouse3 - reload
G - flashlight
T - Spraypaint
A - use
C - crouch
Mouselook is always on

I have used pretty much the same config since Quake 1 for the keys and mouse. 
I use the mouse for turning and looking around because the keyboard is too 
slow and inaccurate. 

With the keys that I use for movement, I have less problems if I accidentally 
move my hand from the keyboard because these are the left hand "home row" keys 
for us touch typists, and I can easily find them again on almost any keyboard 
because the "F" key is usually identified easily by touch.


                Bob Marotte
             bmarotte(at)gis.net
UIN 512684
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From: me@here.usa (BrewMan)
Subject: Re: Best Quake control configuration setup?
Date: 1999/01/03
Message-ID: <76otme$h7e$2@remarQ.com>
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