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Article #75303

Re: A few questions about glQuake in Windows XP...

#75303
From: McGrandpa
Date: Fri, 04 Nov 2005 01:53
107 lines
5891 bytes
"Bill M." <wbmcl@removexcite.com> wrote in message 
news:Xns9702F36362812wbmclexcitecom@65.24.3.143...
> "McGrandpa" <McGrandpaNOT@NOThotmail.com> wrote in
> news:qQfaf.49335$5e4.38979@tornado.texas.rr.com:
>
>>
>> "Bill M." <wbmcl@removexcite.com> wrote in message
>> news:Xns97027368AA1Cwbmclexcitecom@65.24.3.139...
>>> "McGrandpa" <McGrandpaNOT@NOThotmail.com> wrote in
>>> news:TNS9f.45361$Bf7.33138@tornado.texas.rr.com:
>>>
>>>>
>>>> "Bill M." <wbmcl@removexcite.com> wrote in message
>>>> news:Xns9701A0AE183B4wbmclexcitecom@65.24.3.135...
>>>>> "BelPowerslave" <Belpowerslave@ev1.net> wrote in
>>>>> news:1129665851.728331.244430@z14g2000cwz.googlegroups.com:
>>>>>
>>>>>
>>>>>> I just installed Quake on Windows XP last night. It was the latest
>>>>>> release(1.09) and came with Quake, WinQuake and glQuake. Of
>>>>>> course, I had to update glQuake, pitch the damn opengl.dll thing,
>>>>>> etc, but I got it to work. Being relatively new to Windows, I had
>>>>>> a little bit of a hard time with that bullshit "command line
>>>>>> resolution change" thing that gl makes you do(why couldn't they
>>>>>> have let you do this in the game, like the Mac version
>>>>>> does?)...but I got past it(found a post talking about creating a
>>>>>> text document with the res. change screen, then saving it as
>>>>>> ".bat").
>>>>>>
>>>>>> My questions are:
>>>>>>
>>>>>> 1. Can glQuake achieve any higher res than 1024X768? Anytime I try
>>>>>> *anything* higher I get something along the lines of "resolution
>>>>>> not supported". I was playing Mac Quake at 1280X1024...I find it
>>>>>> hard to believe that the PC version couldn't do that same...
>>>>>
>>>>> I just now reinstalled it for nostalgia reasons. Hopefully there's
>>>>> some net
>>>>> activity for DM.
>>>>>
>>>>> I'm trying to edit the config.cfg file and add a .bat file but so
>>>>> far no luck. My recollection after almost 8 years is nil.
>>>>>
>>>>>> 2. The sound sampling rate...11025? You've got to be fucking
>>>>>> kidding me. Is it possible to jack that up to, at least, 22100 or
>>>>>> even(hopefully) 44100? If so, is this something I'd put in the
>>>>>> same ".bat" document I had to make up to get glQuake to run in
>>>>>> 1024X768?
>>>>>
>>>>> This from one of the Quake .txt files:
>>>>>
>>>>> SSPEED
>>>>>  Syntax: -sspeed <speed>
>>>>>  Description: This will ask the sound code to set the playback
>>>>>  speed
>>>>>    within the constraints of the capabilities of the card.  This is
>>>>> 11025 Hz by default and usually from 8000 to 44100.  Making this
>>>>> faster requires more CPU horsepower, and has no actual benefits,
>>>>> because the sounds only contain 11 KHz data.  Making this slower
>>>>> degrades sound quality, but improves performance and saves memory.
>>>>>
>>>>>> Any help would be most appreciated...I loved Quake back on the
>>>>>> Mac, but do to this new monitor I've bought, believe it or not, it
>>>>>> simply won't run(the screen and refresh rate change crashes it
>>>>>> every time). Am loving Quake on the PC, would just like to jack up
>>>>>> the options as much as possible. :)
>>>>>
>>>>> How do you set the mouselook to always be on? And how to adjust the
>>>>> gamma? It's way to dark. I'm running GLQuake.exe.
>>>>>
>>>>> Bill M.
>>>>
>>>> in the autoexec.cfg
>>>> Quake.
>>>> Aw man, hold this thread a bit, I gotta get a vid card in the other
>>>> puter that has all that stuff installed and running.   I'll just
>>>> post the contents of my autoexec.cfg file for ya'll.
>>>> McG.
>>>
>>> I figured out the mouselook - it's +mlook. I completely forgot about
>>> that one. The GLQuake looks great, but I wish I had my old config. I
>>> think I had a right mouse click grenade launcher, left click regular
>>> weapon. And I had my name animated like crazy. Is there a resource
>>> for all the old quake commands? I've been looking around but not much
>>> any more.
>>>
>>> Bill M.
>>
>> This site still works and has the kinda stuff you're looking for, I
>> hope! McG.
>>
>>
>>
>
> What site? I'd like to bind some commands. I also need to find - if stil
> out there - a quakeworld server or two. I d/led gamespy arcade and it
> seems to indicate that there may be some activity but very infrequently.
> No one was in a QW server when I booted in.
>
> For BelPowerSlave: I just edited my .bat file to boot quake into a
> 1280x1024 resolution and it worked fine on my PC.
>
> Bill M.
Oops!  seems I forgot something ;)
http://www.users.bigpond.com/ajwood/quakeqw.htm
McG. 
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From: "McGrandpa" <McGrandpaNOT@NOThotmail.com>
Newsgroups: alt.games.quake
References: <1129665851.728331.244430@z14g2000cwz.googlegroups.com> <Xns9701A0AE183B4wbmclexcitecom@65.24.3.135> <TNS9f.45361$Bf7.33138@tornado.texas.rr.com> <Xns97027368AA1Cwbmclexcitecom@65.24.3.139> <qQfaf.49335$5e4.38979@tornado.texas.rr.com> <Xns9702F36362812wbmclexcitecom@65.24.3.143>
Subject: Re: A few questions about glQuake in Windows XP...
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