Article View: alt.games.quake
Article #75302Re: A few questions about glQuake in Windows XP...
From: Bill M.
Date: Thu, 03 Nov 2005 04:55
Date: Thu, 03 Nov 2005 04:55
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5421 bytes
"McGrandpa" <McGrandpaNOT@NOThotmail.com> wrote in news:qQfaf.49335$5e4.38979@tornado.texas.rr.com: > > "Bill M." <wbmcl@removexcite.com> wrote in message > news:Xns97027368AA1Cwbmclexcitecom@65.24.3.139... >> "McGrandpa" <McGrandpaNOT@NOThotmail.com> wrote in >> news:TNS9f.45361$Bf7.33138@tornado.texas.rr.com: >> >>> >>> "Bill M." <wbmcl@removexcite.com> wrote in message >>> news:Xns9701A0AE183B4wbmclexcitecom@65.24.3.135... >>>> "BelPowerslave" <Belpowerslave@ev1.net> wrote in >>>> news:1129665851.728331.244430@z14g2000cwz.googlegroups.com: >>>> >>>> >>>>> I just installed Quake on Windows XP last night. It was the latest >>>>> release(1.09) and came with Quake, WinQuake and glQuake. Of >>>>> course, I had to update glQuake, pitch the damn opengl.dll thing, >>>>> etc, but I got it to work. Being relatively new to Windows, I had >>>>> a little bit of a hard time with that bullshit "command line >>>>> resolution change" thing that gl makes you do(why couldn't they >>>>> have let you do this in the game, like the Mac version >>>>> does?)...but I got past it(found a post talking about creating a >>>>> text document with the res. change screen, then saving it as >>>>> ".bat"). >>>>> >>>>> My questions are: >>>>> >>>>> 1. Can glQuake achieve any higher res than 1024X768? Anytime I try >>>>> *anything* higher I get something along the lines of "resolution >>>>> not supported". I was playing Mac Quake at 1280X1024...I find it >>>>> hard to believe that the PC version couldn't do that same... >>>> >>>> I just now reinstalled it for nostalgia reasons. Hopefully there's >>>> some net >>>> activity for DM. >>>> >>>> I'm trying to edit the config.cfg file and add a .bat file but so >>>> far no luck. My recollection after almost 8 years is nil. >>>> >>>>> 2. The sound sampling rate...11025? You've got to be fucking >>>>> kidding me. Is it possible to jack that up to, at least, 22100 or >>>>> even(hopefully) 44100? If so, is this something I'd put in the >>>>> same ".bat" document I had to make up to get glQuake to run in >>>>> 1024X768? >>>> >>>> This from one of the Quake .txt files: >>>> >>>> SSPEED >>>> Syntax: -sspeed <speed> >>>> Description: This will ask the sound code to set the playback >>>> speed >>>> within the constraints of the capabilities of the card. This is >>>> 11025 Hz by default and usually from 8000 to 44100. Making this >>>> faster requires more CPU horsepower, and has no actual benefits, >>>> because the sounds only contain 11 KHz data. Making this slower >>>> degrades sound quality, but improves performance and saves memory. >>>> >>>>> Any help would be most appreciated...I loved Quake back on the >>>>> Mac, but do to this new monitor I've bought, believe it or not, it >>>>> simply won't run(the screen and refresh rate change crashes it >>>>> every time). Am loving Quake on the PC, would just like to jack up >>>>> the options as much as possible. :) >>>> >>>> How do you set the mouselook to always be on? And how to adjust the >>>> gamma? It's way to dark. I'm running GLQuake.exe. >>>> >>>> Bill M. >>> >>> in the autoexec.cfg >>> Quake. >>> Aw man, hold this thread a bit, I gotta get a vid card in the other >>> puter that has all that stuff installed and running. I'll just >>> post the contents of my autoexec.cfg file for ya'll. >>> McG. >> >> I figured out the mouselook - it's +mlook. I completely forgot about >> that one. The GLQuake looks great, but I wish I had my old config. I >> think I had a right mouse click grenade launcher, left click regular >> weapon. And I had my name animated like crazy. Is there a resource >> for all the old quake commands? I've been looking around but not much >> any more. >> >> Bill M. > > This site still works and has the kinda stuff you're looking for, I > hope! McG. > > > What site? I'd like to bind some commands. I also need to find - if stil out there - a quakeworld server or two. I d/led gamespy arcade and it seems to indicate that there may be some activity but very infrequently. No one was in a QW server when I booted in. For BelPowerSlave: I just edited my .bat file to boot quake into a 1280x1024 resolution and it worked fine on my PC. Bill M.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!postnews.google.com!news4.google.com!news.glorb.com!hwmnpeer01.lga!hwmedia!news-server.columbus.rr.com!tornado.ohiordc.rr.com.POSTED!53ab2750!not-for-mail Newsgroups: alt.games.quake Subject: Re: A few questions about glQuake in Windows XP... From: "Bill M." <wbmcl@removexcite.com> References: <1129665851.728331.244430@z14g2000cwz.googlegroups.com> <Xns9701A0AE183B4wbmclexcitecom@65.24.3.135> <TNS9f.45361$Bf7.33138@tornado.texas.rr.com> <Xns97027368AA1Cwbmclexcitecom@65.24.3.139> <qQfaf.49335$5e4.38979@tornado.texas.rr.com> Message-ID: <Xns9702F36362812wbmclexcitecom@65.24.3.143> User-Agent: Xnews/5.04.25 Lines: 101 Date: Thu, 03 Nov 2005 04:55:36 GMT NNTP-Posting-Host: 24.166.210.223 X-Complaints-To: abuse@rr.com X-Trace: tornado.ohiordc.rr.com 1130993736 24.166.210.223 (Wed, 02 Nov 2005 23:55:36 EST) NNTP-Posting-Date: Wed, 02 Nov 2005 23:55:36 EST Organization: Road Runner High Speed Online http://www.rr.com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit