Article View: alt.games.quake
Article #75301Re: A few questions about glQuake in Windows XP...
From: McGrandpa
Date: Thu, 03 Nov 2005 03:52
Date: Thu, 03 Nov 2005 03:52
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4876 bytes
"Bill M." <wbmcl@removexcite.com> wrote in message news:Xns97027368AA1Cwbmclexcitecom@65.24.3.139... > "McGrandpa" <McGrandpaNOT@NOThotmail.com> wrote in > news:TNS9f.45361$Bf7.33138@tornado.texas.rr.com: > >> >> "Bill M." <wbmcl@removexcite.com> wrote in message >> news:Xns9701A0AE183B4wbmclexcitecom@65.24.3.135... >>> "BelPowerslave" <Belpowerslave@ev1.net> wrote in >>> news:1129665851.728331.244430@z14g2000cwz.googlegroups.com: >>> >>> >>>> I just installed Quake on Windows XP last night. It was the latest >>>> release(1.09) and came with Quake, WinQuake and glQuake. Of course, >>>> I had to update glQuake, pitch the damn opengl.dll thing, etc, but I >>>> got it to work. Being relatively new to Windows, I had a little bit >>>> of a hard time with that bullshit "command line resolution change" >>>> thing that gl makes you do(why couldn't they have let you do this in >>>> the game, like the Mac version does?)...but I got past it(found a >>>> post talking about creating a text document with the res. change >>>> screen, then saving it as ".bat"). >>>> >>>> My questions are: >>>> >>>> 1. Can glQuake achieve any higher res than 1024X768? Anytime I try >>>> *anything* higher I get something along the lines of "resolution not >>>> supported". I was playing Mac Quake at 1280X1024...I find it hard to >>>> believe that the PC version couldn't do that same... >>> >>> I just now reinstalled it for nostalgia reasons. Hopefully there's >>> some net >>> activity for DM. >>> >>> I'm trying to edit the config.cfg file and add a .bat file but so far >>> no luck. My recollection after almost 8 years is nil. >>> >>>> 2. The sound sampling rate...11025? You've got to be fucking kidding >>>> me. Is it possible to jack that up to, at least, 22100 or >>>> even(hopefully) 44100? If so, is this something I'd put in the same >>>> ".bat" document I had to make up to get glQuake to run in 1024X768? >>> >>> This from one of the Quake .txt files: >>> >>> SSPEED >>> Syntax: -sspeed <speed> >>> Description: This will ask the sound code to set the playback speed >>> within the constraints of the capabilities of the card. This is >>> 11025 Hz by default and usually from 8000 to 44100. Making this >>> faster requires more CPU horsepower, and has no actual benefits, >>> because the sounds only contain 11 KHz data. Making this slower >>> degrades sound quality, but improves performance and saves memory. >>> >>>> Any help would be most appreciated...I loved Quake back on the Mac, >>>> but do to this new monitor I've bought, believe it or not, it simply >>>> won't run(the screen and refresh rate change crashes it every time). >>>> Am loving Quake on the PC, would just like to jack up the options as >>>> much as possible. :) >>> >>> How do you set the mouselook to always be on? And how to adjust the >>> gamma? It's way to dark. I'm running GLQuake.exe. >>> >>> Bill M. >> >> in the autoexec.cfg >> Quake. >> Aw man, hold this thread a bit, I gotta get a vid card in the other >> puter that has all that stuff installed and running. I'll just post >> the contents of my autoexec.cfg file for ya'll. >> McG. > > I figured out the mouselook - it's +mlook. I completely forgot about > that one. The GLQuake looks great, but I wish I had my old config. I > think I had a right mouse click grenade launcher, left click regular > weapon. And I had my name animated like crazy. Is there a resource for > all the old quake commands? I've been looking around but not much any > more. > > Bill M. This site still works and has the kinda stuff you're looking for, I hope! McG.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!cyclone.austin.rr.com!news.rr.com!tornado.texas.rr.com.POSTED!53ab2750!not-for-mail From: "McGrandpa" <McGrandpaNOT@NOThotmail.com> Newsgroups: alt.games.quake References: <1129665851.728331.244430@z14g2000cwz.googlegroups.com> <Xns9701A0AE183B4wbmclexcitecom@65.24.3.135> <TNS9f.45361$Bf7.33138@tornado.texas.rr.com> <Xns97027368AA1Cwbmclexcitecom@65.24.3.139> Subject: Re: A few questions about glQuake in Windows XP... Lines: 84 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.2180 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2180 X-RFC2646: Format=Flowed; Original Message-ID: <qQfaf.49335$5e4.38979@tornado.texas.rr.com> Date: Thu, 03 Nov 2005 03:52:54 GMT NNTP-Posting-Host: 70.114.225.125 X-Complaints-To: abuse@rr.com X-Trace: tornado.texas.rr.com 1130989974 70.114.225.125 (Wed, 02 Nov 2005 21:52:54 CST) NNTP-Posting-Date: Wed, 02 Nov 2005 21:52:54 CST Organization: Road Runner High Speed Online http://www.rr.com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit