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Article #75296

Re: A few questions about glQuake in Windows XP...

#75296
From: George M. Reagan
Date: Tue, 18 Oct 2005 23:46
57 lines
3623 bytes
I think you might be SOL on your questions as far as GLQuake is concerned. 
There are a few other ports out there that may support what you are looking 
for, including:
    GLX Pro
    Nehahra (a lot of fun)
http://www.planetquake.com/nehahra/xstory.html
    Tenabrae
http://tenebrae.sourceforge.net/
    Fuhquake
http://www.fuhquake.net/

G.

"BelPowerslave" <Belpowerslave@ev1.net> wrote in message 
news:1129665851.728331.244430@z14g2000cwz.googlegroups.com...
> 'ello all,
>
> With Quake 4 being released today, I know I have a pretty slim chance
> of getting this topic noticed, but I thought I'd give it a shot anyway.
> :)
>
> I just installed Quake on Windows XP last night. It was the latest
> release(1.09) and came with Quake, WinQuake and glQuake. Of course, I
> had to update glQuake, pitch the damn opengl.dll thing, etc, but I got
> it to work. Being relatively new to Windows, I had a little bit of a
> hard time with that bullshit "command line resolution change" thing
> that gl makes you do(why couldn't they have let you do this in the
> game, like the Mac version does?)...but I got past it(found a post
> talking about creating a text document with the res. change screen,
> then saving it as ".bat").
>
> My questions are:
>
> 1. Can glQuake achieve any higher res than 1024X768? Anytime I try
> *anything* higher I get something along the lines of "resolution not
> supported". I was playing Mac Quake at 1280X1024...I find it hard to
> believe that the PC version couldn't do that same...
>
> 2. The sound sampling rate...11025? You've got to be fucking kidding
> me. Is it possible to jack that up to, at least, 22100 or
> even(hopefully) 44100? If so, is this something I'd put in the same
> ".bat" document I had to make up to get glQuake to run in 1024X768?
>
> Just in case it's needed, I'm running Windows XP Home Ed., SP2 on a P4
> 3ghz with 1.2 gigs of ram, a SoundBlaster Live 24bit card and an AiW
> Radeon 9800.
>
> Any help would be most appreciated...I loved Quake back on the Mac, but
> do to this new monitor I've bought, believe it or not, it simply won't
> run(the screen and refresh rate change crashes it every time). Am
> loving Quake on the PC, would just like to jack up the options as much
> as possible. :)
>
> Thanks in advance,
>
> Bel
> 
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NNTP-Posting-Date: Tue, 18 Oct 2005 18:46:52 -0500
From: "George M. Reagan" <georgeunderscorereagan@hellmail.com>
Newsgroups: alt.games.quake
References: <1129665851.728331.244430@z14g2000cwz.googlegroups.com>
Subject: Re: A few questions about glQuake in Windows XP...
Date: Tue, 18 Oct 2005 19:46:52 -0400
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