Article View: alt.games.quake
Article #139Re: Descent vs. Quake
From: John Jablonski
Date: Tue, 10 Jan 1995 07:47
Date: Tue, 10 Jan 1995 07:47
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litt...@ATHENA.MIT.EDU (Jonathan Litt) wrote: I wish descent had gravity. It's too easy to get disorientated. I realy dont think descent is anything like what Quake will be like. Just because it's true 3-D does not make it Quake-like. --john
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!newsserver.jvnc.net!netnews.upenn.edu!news.cc.swarthmore.edu!psuvax1!news.ecn.bgu.edu!newspump.wustl.edu!gumby!newsxfer.itd.umich.edu!europa.eng.gtefsd.com!howland.reston.ans.net!nntp.crl.com!usenet From: John Jablonski <jab...@crl.com> Newsgroups: alt.games.quake Subject: Re: Descent vs. Quake Date: 10 Jan 1995 07:47:10 GMT Organization: CRL Dialup Internet Access Lines: 12 Message-ID: <3ete1u$eoa@nntp.crl.com> References: <3eskm3$2al@senator-bedfellow.MIT.EDU> NNTP-Posting-Host: crl2.crl.com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit