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Article View: alt.games.quake
Article #140

Re: Descent vs. Quake

#140
From: ver... Don Durrance
Date: Tue, 10 Jan 1995 08:39
19 lines
1491 bytes
John Jablonski (jab...@crl.com) wrote:

the light in Descent rocks.. I think it's goraud shaded. Fire a missle 
down a dark hallway and you'll see what I mean. I REALLY hope that Quake 
will support 3DS meshes or AutoCad .DXF files for monsters and stuff like 
that.. kinda like a level editor for doom. 

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                           ver...@netcom.com
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Newsgroups: alt.games.quake
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From: ver...@netcom.com (Don Durrance)
Subject: Re: Descent vs. Quake
Message-ID: <vertigoD26LDG.5uy@netcom.com>
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References: <3eskm3$2al@senator-bedfellow.MIT.EDU> <3ete1u$eoa@nntp.crl.com>
Date: Tue, 10 Jan 1995 08:39:16 GMT
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