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Article #540

MKII

#540
From: Justin R. Fortun
Date: Fri, 19 Nov 1993 07:58
27 lines
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Well, I finally got to play MKII today.  The arcade at my school
(Carnegie Mellon) just got it it.  I have to say that I was pretty
impressed.  The gameplay it totally different from the play of the
original.  The graphics are no longer "digitized", but are still
incredible.  When I say digitized, I mean the graphics do not look as
though they are from film footage of real actors.  The machine must have
been set on "impossible" level, because I couldn't get past Liu Kang,
the second match.  The matches were in the same order every time. 
Strange.  I fought Kung Lao, then Liu Kang.  My favorite character so
far are Johnny Cage (I love kis new arching shot) and Reptile (The
invisibility is useful and the fatality is hilarious).  Shang Tsung is
also a good character.  I figured out a new move for him.  In the
recently posted MKII FAQ, the flaming skulls were listed as BACK - BACK
- HIGH PUNCH.  This is correct.  There is also a way to shoot multiple
skulls (I think two skulls are shot).  Press BACK - BACK - BACK -
FORWARD - FORWARD - HIGH PUNCH. I'm not positive about this, but I think
this is the correct move.  I'll post more when I get some more quarters
and some more spare time.    

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Justin Fortun                       "And I would have to pinch her
jf...@andrew.cmu.edu                  just to see if she was real
                                     just to watch the smile fade away
                                     see the pain she'd feel"
                                                   -DM, "Happiest Girl"
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From: "Justin R. Fortun" <jf...@andrew.cmu.edu>
Newsgroups: alt.games.mk
Subject: MKII
Date: Fri, 19 Nov 1993 02:58:25 -0500
Organization: Sophomore, IM - H&SS Track, Carnegie Mellon, Pittsburgh, PA
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