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Thread View: alt.games.microprose.transport-tyc
5 messages
5 total messages Started by Christian Brandstätter Wed, 21 Apr 1999 00:00
Limitations
#73
Author: Christian Brandstätter
Date: Wed, 21 Apr 1999 00:00
4 lines
572 bytes
The number of stations, road vehicles, trains, airplanes and ships is
limited.

does anybody know how to bypass this limitation?
Re: Limitations
#74
Author: Anthony Houghton
Date: Thu, 22 Apr 1999 00:00
16 lines
1073 bytes
Christian Brandst�tter wrote in message <7fl8op$rn6$1...@news.netway.at>...
>The number of stations, road vehicles, trains, airplanes and ships is
>limited.
>
>does anybody know how to bypass this limitation?


Yes, re-write the game to run under Windows 95 with its improved memory
management. That way you can increase the table sizes without running into
the 4Mb limit imposed by DOS 4GW.

Sorry, that sounds a bit sarcastic. It wasn't really meant to be, but when
you think how big the playing area is and how much is going on, it's amazing
that the game has such a small footprint.

Ant
Re: Limitations
#75
Author: Klayman
Date: Fri, 23 Apr 1999 00:00
28 lines
1346 bytes
how do you change rewrite TT to run under win95/98???

regards, Thim

http://thim.makrellen.h.netby.net - no www needed. (siet with gta, TT , much
more...)

Anthony Houghton skrev i meddelelsen
<371f882c$0$26...@znews.zetnet.co.uk>...
>Christian Brandst�tter wrote in message <7fl8op$rn6$1...@news.netway.at>...
>>The number of stations, road vehicles, trains, airplanes and ships is
>>limited.
>>
>>does anybody know how to bypass this limitation?
>
>
>Yes, re-write the game to run under Windows 95 with its improved memory
>management. That way you can increase the table sizes without running into
>the 4Mb limit imposed by DOS 4GW.
>
>Sorry, that sounds a bit sarcastic. It wasn't really meant to be, but when
>you think how big the playing area is and how much is going on, it's
amazing
>that the game has such a small footprint.
>
>Ant
>
>
Re: Limitations
#76
Author: Chris Paterson
Date: Fri, 23 Apr 1999 00:00
38 lines
1955 bytes
Err... I think you misunderstood Anthony there Thim. You can't rewrite the
game! He's not on about a patch or anything, that was a joke - reprogram the
game better, so it makes use of all the resources available under Win95,
because DOS4GW makes restrictions. If you feel you can write a Win95 version
of TT feel free to do so...

Klayman wrote in message <7fqelg$e37$1...@news.cybercity.dk>...
>how do you change rewrite TT to run under win95/98???
>
>regards, Thim
>
>http://thim.makrellen.h.netby.net - no www needed. (siet with gta, TT ,
much
>more...)
>
>Anthony Houghton skrev i meddelelsen
><371f882c$0$26...@znews.zetnet.co.uk>...
>>Christian Brandst�tter wrote in message <7fl8op$rn6$1...@news.netway.at>...
>>>The number of stations, road vehicles, trains, airplanes and ships is
>>>limited.
>>>
>>>does anybody know how to bypass this limitation?
>>
>>
>>Yes, re-write the game to run under Windows 95 with its improved memory
>>management. That way you can increase the table sizes without running into
>>the 4Mb limit imposed by DOS 4GW.
>>
>>Sorry, that sounds a bit sarcastic. It wasn't really meant to be, but when
>>you think how big the playing area is and how much is going on, it's
>amazing
>>that the game has such a small footprint.
>>
>>Ant
>>
>>
>
>
Re: Limitations
#77
Author: Anthony Houghton
Date: Sun, 25 Apr 1999 00:00
54 lines
2337 bytes
Yes, sorry. The point I was trying to make was that the as far as I am aware
limit on the number of vehicles was not a quirky design decision. It was due
to the limitations of the PC operating system in use when it was written.

I'd, therefore, be very surprised if it was possible to hack an increase in
the number of vehicles. It would need a re-write.

Ant

Chris Paterson wrote in message ...
>Err... I think you misunderstood Anthony there Thim. You can't rewrite the
>game! He's not on about a patch or anything, that was a joke - reprogram
the
>game better, so it makes use of all the resources available under Win95,
>because DOS4GW makes restrictions. If you feel you can write a Win95
version
>of TT feel free to do so...
>
>Klayman wrote in message <7fqelg$e37$1...@news.cybercity.dk>...
>>how do you change rewrite TT to run under win95/98???
>>
>>regards, Thim
>>
>>http://thim.makrellen.h.netby.net - no www needed. (siet with gta, TT ,
>much
>>more...)
>>
>>Anthony Houghton skrev i meddelelsen
>><371f882c$0$26...@znews.zetnet.co.uk>...
>>>Christian Brandst�tter wrote in message <7fl8op$rn6$1...@news.netway.at>...
>>>>The number of stations, road vehicles, trains, airplanes and ships is
>>>>limited.
>>>>
>>>>does anybody know how to bypass this limitation?
>>>
>>>
>>>Yes, re-write the game to run under Windows 95 with its improved memory
>>>management. That way you can increase the table sizes without running
into
>>>the 4Mb limit imposed by DOS 4GW.
>>>
>>>Sorry, that sounds a bit sarcastic. It wasn't really meant to be, but
when
>>>you think how big the playing area is and how much is going on, it's
>>amazing
>>>that the game has such a small footprint.
>>>
>>>Ant
>>>
>>>
>>
>>
>
>
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