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Article View: alt.games.microprose.transport-tyc
Article #76

Re: Limitations

#76
From: Chris Paterson
Date: Fri, 23 Apr 1999 00:00
38 lines
1955 bytes
Err... I think you misunderstood Anthony there Thim. You can't rewrite the
game! He's not on about a patch or anything, that was a joke - reprogram the
game better, so it makes use of all the resources available under Win95,
because DOS4GW makes restrictions. If you feel you can write a Win95 version
of TT feel free to do so...

Klayman wrote in message <7fqelg$e37$1...@news.cybercity.dk>...
>how do you change rewrite TT to run under win95/98???
>
>regards, Thim
>
>http://thim.makrellen.h.netby.net - no www needed. (siet with gta, TT ,
much
>more...)
>
>Anthony Houghton skrev i meddelelsen
><371f882c$0$26...@znews.zetnet.co.uk>...
>>Christian Brandst�tter wrote in message <7fl8op$rn6$1...@news.netway.at>...
>>>The number of stations, road vehicles, trains, airplanes and ships is
>>>limited.
>>>
>>>does anybody know how to bypass this limitation?
>>
>>
>>Yes, re-write the game to run under Windows 95 with its improved memory
>>management. That way you can increase the table sizes without running into
>>the 4Mb limit imposed by DOS 4GW.
>>
>>Sorry, that sounds a bit sarcastic. It wasn't really meant to be, but when
>>you think how big the playing area is and how much is going on, it's
>amazing
>>that the game has such a small footprint.
>>
>>Ant
>>
>>
>
>
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From: "Chris Paterson" <cassi...@freeuk.com>
Subject: Re: Limitations
Date: 1999/04/23
Message-ID: <Zh6U2.3212$0p.59217@mors.clara.net>
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References: <7fl8op$rn6$1@news.netway.at> <371f882c$0$26339@znews.zetnet.co.uk> <7fqelg$e37$1@news.cybercity.dk>
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