Article View: alt.games.microprose.transport-tyc
Article #74Re: Limitations
From: Anthony Houghton
Date: Thu, 22 Apr 1999 00:00
Date: Thu, 22 Apr 1999 00:00
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1073 bytes
Christian Brandst�tter wrote in message <7fl8op$rn6$1...@news.netway.at>... >The number of stations, road vehicles, trains, airplanes and ships is >limited. > >does anybody know how to bypass this limitation? Yes, re-write the game to run under Windows 95 with its improved memory management. That way you can increase the table sizes without running into the 4Mb limit imposed by DOS 4GW. Sorry, that sounds a bit sarcastic. It wasn't really meant to be, but when you think how big the playing area is and how much is going on, it's amazing that the game has such a small footprint. Ant
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From: "Anthony Houghton" <aj...@zetnet.co.uk> Subject: Re: Limitations Date: 1999/04/22 Message-ID: <371f882c$0$26339@znews.zetnet.co.uk> X-Deja-AN: 469696404 References: <7fl8op$rn6$1@news.netway.at> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3155.0 X-Trace: znews.zetnet.co.uk 924813356 26339 194.247.41.9 Newsgroups: alt.games.microprose.transport-tyc MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit