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Article View: alt.games.microprose.transport-tyc
Article #32

Re: Transport Tycoon 2?

#32
From: peter...
Date: Tue, 16 Mar 1999 00:00
26 lines
1749 bytes
In article <7c3pbf$jjl$1...@epos.tesco.net>,
  "Neil Stewart" <neil-s...@altavista.net> wrote:
>
> Graham Bassi <Graham...@btinternet.com> wrote in message
> news:7bs6ei$api$1@mendelevium.btinternet.com...
> >What do you think could be added to it to make it better?  Here is a list
> of
> >things I think should be added   Double Decker Buses, Bigger airports which
> >catch more people, more industries such as nuclear waste form nuclear power
> >plants to nuclear disposal sites.
> >
> >Mark Hunting wrote in message <36D9BD9F...@capitolonline.nl>...
> >>Does anyone know if microprose is working on a new Transport Tycoon?
> >>
> >
> >
> Why not allow trains to travel along a set route instead of having to follow
> the most direct route. In my games this just leads to trains going round and
> round in circles.
In YOUR games Neil? Don't you mean MY games :-))))
<vbg>
--
Pete (Not)

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From: pete_r...@my-dejanews.com
Subject: Re: Transport Tycoon 2?
Date: 1999/03/16
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References: <36D9BD9F.5ED7F83E@capitolonline.nl> <7bs6ei$api$1@mendelevium.btinternet.com> <7c3pbf$jjl$1@epos.tesco.net>
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