Article View: alt.games.microprose.transport-tyc
Article #33Re: Transport Tycoon 2?
From: Tull Clancey
Date: Thu, 18 Mar 1999 00:00
Date: Thu, 18 Mar 1999 00:00
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2718 bytes
If your trains are spinning round in circles there is a reason for it. Trains can cover a huge amount of mileage and cover a great number of stations if the track system is not too complex, start to introduce three lanes of track on one system and you have problems. Trains however are by far the best form of transport overall. I have played many games not using anything else and you can beat the oposition hands down. Sugestions for additions, well, game play is actually pretty good, enjoyable and reasonably sencible. No trains in most towns I have visited are not as long as the town itself but, there has to be some reasonable graphical representation. As for catering with Nuclear waste, is this something we should really be asking for in a game, maybe some way of not helping the Nuclear industry thus forcing it into decline might be better. The one thing I would like to see added (This connects with the 'One passenger, one destination' idea) is a report telling me the popular destinations from one town to another, thus helping to make the correct decitions when building new track, hey BR wouldn't lay down new track without a survey would they? Cheers, Tull. Neil Stewart wrote in message <7c3pbf$jjl$1...@epos.tesco.net>... > >Graham Bassi <Graham...@btinternet.com> wrote in message >news:7bs6ei$api$1@mendelevium.btinternet.com... >>What do you think could be added to it to make it better? Here is a list >of >>things I think should be added Double Decker Buses, Bigger airports which >>catch more people, more industries such as nuclear waste form nuclear power >>plants to nuclear disposal sites. >> >>Mark Hunting wrote in message <36D9BD9F...@capitolonline.nl>... >>>Does anyone know if microprose is working on a new Transport Tycoon? >>> >> >> >Why not allow trains to travel along a set route instead of having to follow >the most direct route. In my games this just leads to trains going round and >round in circles. > >
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From: "Tull Clancey" <tu...@home6429.freeserve.co.uk> Subject: Re: Transport Tycoon 2? Date: 1999/03/18 Message-ID: <7crqkh$s4v$1@news4.svr.pol.co.uk> X-Deja-AN: 456243005 References: <36D9BD9F.5ED7F83E@capitolonline.nl> <7bs6ei$api$1@mendelevium.btinternet.com> <7c3pbf$jjl$1@epos.tesco.net> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 X-Complaints-To: ab...@theplanet.net X-Trace: news4.svr.pol.co.uk 921791953 28831 62.136.99.180 (18 Mar 1999 21:19:13 GMT) Organization: Customer of Planet Online NNTP-Posting-Date: 18 Mar 1999 21:19:13 GMT Newsgroups: alt.games.microprose.transport-tyc MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit