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Article #28481

Re: 2.0.1 alpha 68

#28481
From: Felix Wüst
Date: Fri, 16 Dec 2005 16:48
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> This one has an amazing new feature by Steven Hoefel: trams!  Enable them
> with "trams on", load the new tram track graphics and build them.  Then
> wait for a grf set that actually defines trams... hopefully it shouldn't
> take too long.  Note that this is still a work in progress, and while most
> things work, in particular level crossings with rail as well as bridges
> and tunnels don't work entirely.

Is it possible, that cities build tram tracks instead of roads? It sure
looks like it:
http://www.dereff.de/aha.png
And note, that there is no road underneath the tracks...

But it still looks nice so far.

Felix
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From: Felix Wüst <news@post.nospam.dereff.de>
Newsgroups: alt.games.microprose.transport-tyc
Subject: Re: 2.0.1 alpha 68
Date: Fri, 16 Dec 2005 17:48:52 +0100
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