Article View: alt.games.microprose.transport-tyc
Article #284802.0.1 alpha 68
From: Josef Drexler
Date: Mon, 12 Dec 2005 03:04
Date: Mon, 12 Dec 2005 03:04
61 lines
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3949 bytes
Hi all,
after a long wait, I've released another alpha version as usual at
http://www.ttdpatch.net/src/
This one has an amazing new feature by Steven Hoefel: trams! Enable them
with "trams on", load the new tram track graphics and build them. Then
wait for a grf set that actually defines trams... hopefully it shouldn't
take too long. Note that this is still a work in progress, and while most
things work, in particular level crossings with rail as well as bridges
and tunnels don't work entirely.
In other news there were a bunch of minor bug fixes and changes, such as
allowing vehicle lists to be sorted by the first destination, and allowing
trucks to go to non-stop bus stops (which can be built by attaching a bus
stop to a rail waypoint, and if you like removing the waypoint afterwards).
There may be one more alpha version this year depending on how things turn
out, and then I will probably start the beta process towards a new stable
release version in the new year.
Enjoy!
Josef
All changes in 2.0.1 alpha 68:
- prevent performance score from overflowing when it would be >255
- (devel) fixed reported numbers when search failed
- (devel) changed variables to new var{b,w,d} macro
- automatically pick cargo type for vehicle from refittability list if
default cargo type is not available
- by stevenh: fixed vehicle view window being scrollable
- by stevenh: added action D var 9E bit 0, enables desert revegetation
- enabled finnish translation again (accidentally left out of alpha 67)
- (devel) removed multi-climate scenariocargo and cargotypes arrays
- fixed grf error messages reporting wrong error sprite number
- added list of current text IDs to crash log
- initial support for UTF-8 texts, although currently only the existing
character set is supported
- prevent crash when attempting to display undefined text ID
- added sorting by first destination to vehicle list
- allow trucks to go to non-stop bus stops
- (devel) added player2 array to store additional player data in savegame
- actually save 2nd CC selection, and prepared for more colour schemes
- by stevenh: new switch "trams on" enables building tram and light rail
tracks and operation of trams
- by Csaba:
* (devel) added comments to newindu.asm
* various small bugfixes and optimizations in newindu.asm
* (devel) made the industry data block a ptrvar and made its data
arrays directly accessable
* now industry tiles have correct merged foundations similarly to
roads and rails
--
Josef Drexler | http://jdrexler.com/home/
---------------------------------+---------------------------------------
Please help Conserve Gravity | Email address is *valid*.
Play Chess, not Basketball. | Don't remove the "nospam" part.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!news.maxwell.syr.edu!news-rtr.nyroc.rr.com!news-out.nyroc.rr.com!twister.nyroc.rr.com.POSTED!53ab2750!not-for-mail From: Josef Drexler <nospam1205@joesbox.cjb.net> Newsgroups: alt.games.microprose.transport-tyc Subject: 2.0.1 alpha 68 Organization: None apparently. Lines: 62 Message-ID: <pan.2005.12.12.03.03.21.752414@joesbox.cjb.net> X-Orig-NNTP-Posting-Host: yoda.our.house Mime-Version: 1.0 X-Orig-X-Trace: server.our.house 1134356601 9751 192.168.1.3 (12 Dec 2005 03:03:21 GMT) X-Orig-Complaints-To: abuse@joesbox.cjb.net X-Orig-NNTP-Posting-Date: 12 Dec 2005 03:03:21 GMT User-Agent: Pan/0.14.2 (This is not a psychotic episode. It's a cleansing moment of clarity.) Date: Mon, 12 Dec 2005 03:04:06 GMT NNTP-Posting-Host: 24.58.5.97 X-Complaints-To: abuse@rr.com X-Trace: twister.nyroc.rr.com 1134356646 24.58.5.97 (Sun, 11 Dec 2005 22:04:06 EST) NNTP-Posting-Date: Sun, 11 Dec 2005 22:04:06 EST Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit