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Thread View: alt.games.lucas-arts.monkey-island
10 messages
10 total messages Started by Sean Mon, 20 Aug 2007 21:18
MI5 Persecution: Lucasarts don't make it 20/8/07 (45618)
#235722
Author: Sean
Date: Mon, 20 Aug 2007 21:18
2 lines
1220 bytes
Is anyone else getting these weird messages? I'm thinking no becuase I 
can't see any other posts. So uh.
Re: MI5 Persecution: Lucasarts don't make it 20/8/07 (45618)
#235721
Author: DG
Date: Mon, 20 Aug 2007 21:57
15 lines
1616 bytes
Sean schreef:
> Is anyone else getting these weird messages? I'm thinking no becuase I 
> can't see any other posts. So uh.

I've managed to ban out weird messages with a tinfoil hat.

It doesn't help on those darn MI5 Persecution though. They keep coming 
and they're deleted by the server (motzarella) before I can open them. 
And that's probably a good thing.

One riddle is solved though. We now know why there's no Monkey Island 5 
coming. British MI5 agents are preventing it through the miracle of spam.

-- 
Danny.
Re: MI5 Persecution: Lucasarts don't make it 20/8/07 (45618)
#235723
Author: Sean
Date: Mon, 20 Aug 2007 23:05
16 lines
1915 bytes
DG skrev:

>> Is anyone else getting these weird messages? I'm thinking no becuase I 
>> can't see any other posts. So uh.
> 
> I've managed to ban out weird messages with a tinfoil hat.
> 
> It doesn't help on those darn MI5 Persecution though. They keep coming 
> and they're deleted by the server (motzarella) before I can open them. 
> And that's probably a good thing.
> 
> One riddle is solved though. We now know why there's no Monkey Island 5 
> coming. British MI5 agents are preventing it through the miracle of spam.

Well unless Lucasarts re-hire Ron Gilbert, Dave Grossman and Tim Schafer 
I'm going to be persecuting any suggestion of an MI5 as well.
Re: MI5 Persecution: Lucasarts don't make it 20/8/07 (45618)
#235724
Author: DG
Date: Tue, 21 Aug 2007 00:02
20 lines
2223 bytes
Sean schreef:
>> One riddle is solved though. We now know why there's no Monkey Island 
>> 5 coming. British MI5 agents are preventing it through the miracle of 
>> spam.
> 
> Well unless Lucasarts re-hire Ron Gilbert, Dave Grossman and Tim Schafer 
> I'm going to be persecuting any suggestion of an MI5 as well.

I don't see their absence as a real problem. I think it's much more 
likely LA will throw too much eye-candy at it and forget about the 
gameplay. A good storyline seems doable to me, as well as the tone and 
humor. I just fear they'll create a awesome sword-fighting engine and 
forget about the insults or good puzzles.

They might even come up with a great game, sort of like open GTA world 
with pirates and ships. But that would just be GTA with pirates, not MI, 
even if you add the right amount of jokes.

-- 
Danny.
Re: MI5 Persecution: Lucasarts don't make it 20/8/07 (45618)
#235725
Author: Sean
Date: Tue, 21 Aug 2007 12:22
27 lines
2668 bytes
DG skrev:

>>> One riddle is solved though. We now know why there's no Monkey Island 
>>> 5 coming. British MI5 agents are preventing it through the miracle of 
>>> spam.
>>
>> Well unless Lucasarts re-hire Ron Gilbert, Dave Grossman and Tim 
>> Schafer I'm going to be persecuting any suggestion of an MI5 as well.
> 
> I don't see their absence as a real problem. I think it's much more 
> likely LA will throw too much eye-candy at it and forget about the 
> gameplay. A good storyline seems doable to me, as well as the tone and 
> humor. I just fear they'll create a awesome sword-fighting engine and 
> forget about the insults or good puzzles.
> 
> They might even come up with a great game, sort of like open GTA world 
> with pirates and ships. But that would just be GTA with pirates, not MI, 
> even if you add the right amount of jokes.

It's not so much the absence of those people in particular as it is the 
absence of anyone with more than the slight scrap of talent it takes to 
pump out the odd Star Wars shooter and the ability to outsource like crazy.

I guess I wouldn't mind if they had someone else make it and just 
published it, but anything from lucasarts' inhouse team had better have 
a solid ground concept (that they'd have to stumble on by sheer chance) 
or it will be a steaming pile of pudu.
Re: MI5 Persecution: Lucasarts don't make it 20/8/07 (45618)
#235727
Author: DG
Date: Tue, 21 Aug 2007 14:46
14 lines
1907 bytes
Sean schreef:
> It's not so much the absence of those people in particular as it is the 
> absence of anyone with more than the slight scrap of talent it takes to 
> pump out the odd Star Wars shooter and the ability to outsource like crazy.
> 
> I guess I wouldn't mind if they had someone else make it and just 
> published it, but anything from lucasarts' inhouse team had better have 
> a solid ground concept (that they'd have to stumble on by sheer chance) 
> or it will be a steaming pile of pudu.

Pudu? Which Jedi is that?

-- 
Danny.
Re: MI5 Persecution: Lucasarts don't make it 20/8/07 (45618)
#235726
Author: Sean
Date: Tue, 21 Aug 2007 21:19
15 lines
2007 bytes
DG skrev:

>> It's not so much the absence of those people in particular as it is 
>> the absence of anyone with more than the slight scrap of talent it 
>> takes to pump out the odd Star Wars shooter and the ability to 
>> outsource like crazy.
>>
>> I guess I wouldn't mind if they had someone else make it and just 
>> published it, but anything from lucasarts' inhouse team had better 
>> have a solid ground concept (that they'd have to stumble on by sheer 
>> chance) or it will be a steaming pile of pudu.
> 
> Pudu? Which Jedi is that?

The short one with the face.
Re: MI5 Persecution: Lucasarts don't make it 20/8/07 (45618)
#235728
Author: Pixel
Date: Thu, 23 Aug 2007 14:17
20 lines
1566 bytes
Earlier Sean muttered:

>Is anyone else getting these weird messages? I'm thinking no becuase I 
>can't see any other posts. So uh.

What weird messages?


-- 
 pixel - knight of aglami
 www.warande.net/~pixel
 pixel at aglami dot net
 msn: johannesvanderwerf at hotmail dot com
 icq: 58550811
 www.aglami.net
-
 "This is the captain. We have a little problem
   with our entry sequence, so we may experience
   some slight... turbulence and then explode."
-
Re: MI5 Persecution: Lucasarts don't make it 20/8/07 (45618)
#235729
Author: DG
Date: Thu, 23 Aug 2007 14:45
11 lines
1485 bytes
Pixel "#~ schreef:
>> Is anyone else getting these weird messages? I'm thinking no becuase I 
>> can't see any other posts. So uh.
> 
> What weird messages?
> 
> 
It said "Kill Reinder, Kill Reinder"

-- 
Danny.
Re: MI5 Persecution: Lucasarts don't make it 20/8/07 (45618)
#235730
Author: Pixel "#~
Date: Thu, 23 Aug 2007 15:05
18 lines
1650 bytes
On Thu, 23 Aug 2007 16:45:12 +0200, DG
<dammygerritsen@censored.zzn.com> wrote:

>>> Is anyone else getting these weird messages? I'm thinking no becuase I 
>>> can't see any other posts. So uh.
>> 
>> What weird messages?
>> 
>> 
>It said "Kill Reinder, Kill Reinder"

I get those messages all the time.
I don't need a computer for that.


-- 
Pixel, magic kitten
www.whitefall.nl/johannes
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