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Article #235725

Re: MI5 Persecution: Lucasarts don't make it 20/8/07 (45618)

#235725
From: Sean
Date: Tue, 21 Aug 2007 12:22
27 lines
2668 bytes
DG skrev:

>>> One riddle is solved though. We now know why there's no Monkey Island 
>>> 5 coming. British MI5 agents are preventing it through the miracle of 
>>> spam.
>>
>> Well unless Lucasarts re-hire Ron Gilbert, Dave Grossman and Tim 
>> Schafer I'm going to be persecuting any suggestion of an MI5 as well.
> 
> I don't see their absence as a real problem. I think it's much more 
> likely LA will throw too much eye-candy at it and forget about the 
> gameplay. A good storyline seems doable to me, as well as the tone and 
> humor. I just fear they'll create a awesome sword-fighting engine and 
> forget about the insults or good puzzles.
> 
> They might even come up with a great game, sort of like open GTA world 
> with pirates and ships. But that would just be GTA with pirates, not MI, 
> even if you add the right amount of jokes.

It's not so much the absence of those people in particular as it is the 
absence of anyone with more than the slight scrap of talent it takes to 
pump out the odd Star Wars shooter and the ability to outsource like crazy.

I guess I wouldn't mind if they had someone else make it and just 
published it, but anything from lucasarts' inhouse team had better have 
a solid ground concept (that they'd have to stumble on by sheer chance) 
or it will be a steaming pile of pudu.
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From: Sean <sgegg@hotpop.spamtrap.com>
Newsgroups: alt.games.lucas-arts.monkey-island
Subject: Re: MI5 Persecution: Lucasarts don't make it 20/8/07 (45618)
Date: Tue, 21 Aug 2007 14:22:10 +0200
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