Thread View: alt.games.duke3d
8 messages
8 total messages
Started by Buffalo
Mon, 13 Dec 2004 21:48
DukeRoch Engine
Author: Buffalo
Date: Mon, 13 Dec 2004 21:48
Date: Mon, 13 Dec 2004 21:48
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When I run some of the Duke maps (one is the Lcity.map) using DukeRoch , I experience 'tearing' or 'mirror-like' multi-images.. Any fix for this? I am running Win98SE with an XP 2100+ AMD and a Radeon8500LE 128MB AGP vid card. Thanks, Buffalo
Re: DukeRoch Engine
Author: NutWrench
Date: Thu, 16 Dec 2004 17:44
Date: Thu, 16 Dec 2004 17:44
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"Buffalo" <eric(nospam)@nada.com.invalid> wrote in message news:q6ovd.754011$8_6.701168@attbi_s04... > When I run some of the Duke maps (one is the Lcity.map) using DukeRoch , I > experience 'tearing' or 'mirror-like' multi-images.. > Any fix for this? > I am running Win98SE with an XP 2100+ AMD and a Radeon8500LE 128MB AGP vid card. > Thanks, > Buffalo > > Hi Buffalo, That sounds like a map that might be missing some custom artwork. Are you running the map in the /Duke3D directory? You should put the additional .art files in there, too. -- Nut
Re: DukeRoch Engine
Author: Buffalo
Date: Fri, 17 Dec 2004 01:47
Date: Fri, 17 Dec 2004 01:47
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"NutWrench" <mrnutwrench@DETHB4SPAMhotmail.com> wrote in message news:PPjwd.96$Py2.29@fe39.usenetserver.com... > > "Buffalo" <eric(nospam)@nada.com.invalid> wrote in message > news:q6ovd.754011$8_6.701168@attbi_s04... > > When I run some of the Duke maps (one is the Lcity.map) using DukeRoch , I > > experience 'tearing' or 'mirror-like' multi-images.. > > Any fix for this? > > I am running Win98SE with an XP 2100+ AMD and a Radeon8500LE 128MB AGP vid > card. > > Thanks, > > Buffalo > > > > > > Hi Buffalo, > > That sounds like a map that might be missing some custom artwork. Are you > running the map in the /Duke3D directory? You should put the additional .art > files in there, too. > > -- Nut Thanks for the reply. I'll check into it further. It happens on several custom maps I dl'd off the Internet.
Re: DukeRoch Engine
Author: Buffalo
Date: Mon, 27 Dec 2004 17:35
Date: Mon, 27 Dec 2004 17:35
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"NutWrench" <mrnutwrench@DETHB4SPAMhotmail.com> wrote in message news:PPjwd.96$Py2.29@fe39.usenetserver.com... > > "Buffalo" <eric(nospam)@nada.com.invalid> wrote in message > news:q6ovd.754011$8_6.701168@attbi_s04... > > When I run some of the Duke maps (one is the Lcity.map) using DukeRoch , I > > experience 'tearing' or 'mirror-like' multi-images.. > > Any fix for this? > > I am running Win98SE with an XP 2100+ AMD and a Radeon8500LE 128MB AGP vid > card. > > Thanks, > > Buffalo > > > > > > Hi Buffalo, > > That sounds like a map that might be missing some custom artwork. Are you > running the map in the /Duke3D directory? You should put the additional .art > files in there, too. I don't believe that anything is missing from the several maps that do this. Anyone have any other ideas? Thanks > > -- Nut > > >
Re: DukeRoch Engine
Author: Tom Breton
Date: Mon, 27 Dec 2004 19:23
Date: Mon, 27 Dec 2004 19:23
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"Buffalo" <eric(nospam)@nada.com.invalid> writes: > "NutWrench" <mrnutwrench@DETHB4SPAMhotmail.com> wrote in message > news:PPjwd.96$Py2.29@fe39.usenetserver.com... > > > > > "Buffalo" <eric(nospam)@nada.com.invalid> wrote in message > > news:q6ovd.754011$8_6.701168@attbi_s04... > > > When I run some of the Duke maps (one is the Lcity.map) using DukeRoch , I > > > experience 'tearing' or 'mirror-like' multi-images.. > > > Any fix for this? > > > I am running Win98SE with an XP 2100+ AMD and a Radeon8500LE 128MB AGP vid > > card. > > > Thanks, > > > Buffalo > > > > > > > > > > Hi Buffalo, > > > > That sounds like a map that might be missing some custom artwork. Are you > > running the map in the /Duke3D directory? You should put the additional .art > > files in there, too. > > I don't believe that anything is missing from the several maps that do this. > Anyone have any other ideas? > Thanks Is there a stray tiles014.art or tiles015.art in your duke directory? Like, perhaps it's overriding good tiles with blanks. -- Tom Breton, the calm-eyed visionary
Re: DukeRoch Engine
Author: Buffalo
Date: Mon, 27 Dec 2004 22:16
Date: Mon, 27 Dec 2004 22:16
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"Tom Breton" <tehom@REMOVEpanNOSPAMix.com> wrote in message news:m3pt0vzgse.fsf@mail.panix.com... > "Buffalo" <eric(nospam)@nada.com.invalid> writes: > > > "NutWrench" <mrnutwrench@DETHB4SPAMhotmail.com> wrote in message > > news:PPjwd.96$Py2.29@fe39.usenetserver.com... > > > > > > > > "Buffalo" <eric(nospam)@nada.com.invalid> wrote in message > > > news:q6ovd.754011$8_6.701168@attbi_s04... > > > > When I run some of the Duke maps (one is the Lcity.map) using DukeRoch , I > > > > experience 'tearing' or 'mirror-like' multi-images.. > > > > Any fix for this? > > > > I am running Win98SE with an XP 2100+ AMD and a Radeon8500LE 128MB AGP vid > > > card. > > > > Thanks, > > > > Buffalo > > > > > > > > > > > > > > Hi Buffalo, > > > > > > That sounds like a map that might be missing some custom artwork. Are you > > > running the map in the /Duke3D directory? You should put the additional .art > > > files in there, too. > > > > I don't believe that anything is missing from the several maps that do this. > > Anyone have any other ideas? > > Thanks > > Is there a stray tiles014.art or tiles015.art in your duke directory? > Like, perhaps it's overriding good tiles with blanks. > > -- > Tom Breton, the calm-eyed visionary I have TILES009.ARf, TILES013.ARf and TILES014.ARf in my Duke3d directory.(The ARf is not a mis-spelling) In my SSIFILES.BAK (the only folder in my Duke3d Directory) , I have a TILES014.ART.
Re: DukeRoch Engine
Author: KC 2.0 --faster than before
Date: Tue, 28 Dec 2004 14:13
Date: Tue, 28 Dec 2004 14:13
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X-Deleted: news.admin.net-abuse.email followup line
A particularly perspicacious "NutWrench" made noise as he beat
his keyboard again and again against the wall; finally on
12.28 this intellectually stimulating bit of genius revealed
itself from the hidden cavities of the brain...
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From: "NutWrench" <mrnutwrench@DETHB4SPAMhotmail.com>
Newsgroups: alt.games.duke3d
Subject: Re: DukeRoch Engine
Followup-To: news.admin.net-abuse.email
Date: Tue, 28 Dec 2004 08:07:29 GMT
Organization: University of Wisconsin, Madison
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====================================== end of header
Alright you pompous asshole, this has gone on long enough.
I don't know who the hell you think you are, but pulling a Joe Job is
serious shit. You never were any one of these names, not Raymond not
Phil. Nutwrench happens to be a good friend. You will be reported to your
ISP.
I think Student Affairs at the U of WI will let you spend New Year's in a
jailcell.
> Umbilical Cordon Bleu
>
> Nothing is so beautiful as the bond between mother and child,
> so why not consume it?
> Children or chicken breasts will work wonderfully also.
How about some Freshly Squeezed Troll Juice? Or Loser Ratatouille?
--
"You are never dedicated to something you have complete confidence in. No
one is fanatically shouting that the sun is going to rise tomorrow. When
people are fanatically devoted to political or religious faiths or any
other kinds of dogmas or goals, it's always because these dogmas or
goals are in doubt."
-Robert M. Pirsig, _Zen and the Art of Motorcycle Maintenance_
http://www.cafepress.com/rightwingstuff/103883
Defend America... Support Our Troops
http://www.defendamerica.mil/support_troops.html
Re: DukeRoch Engine
Author: Buffalo
Date: Thu, 30 Dec 2004 04:05
Date: Thu, 30 Dec 2004 04:05
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"Tom Breton" <tehom@REMOVEpanNOSPAMix.com> wrote in message news:m3pt0vzgse.fsf@mail.panix.com... > "Buffalo" <eric(nospam)@nada.com.invalid> writes: > > > "NutWrench" <mrnutwrench@DETHB4SPAMhotmail.com> wrote in message > > news:PPjwd.96$Py2.29@fe39.usenetserver.com... > > > > > > > > "Buffalo" <eric(nospam)@nada.com.invalid> wrote in message > > > news:q6ovd.754011$8_6.701168@attbi_s04... > > > > When I run some of the Duke maps (one is the Lcity.map) using DukeRoch , I > > > > experience 'tearing' or 'mirror-like' multi-images.. > > > > Any fix for this? > > > > I am running Win98SE with an XP 2100+ AMD and a Radeon8500LE 128MB AGP vid > > > card. > > > > Thanks, > > > > Buffalo > > > > > > > > > > > > > > Hi Buffalo, > > > > > > That sounds like a map that might be missing some custom artwork. Are you > > > running the map in the /Duke3D directory? You should put the additional .art > > > files in there, too. > > > > I don't believe that anything is missing from the several maps that do this. > > Anyone have any other ideas? > > Thanks > > Is there a stray tiles014.art or tiles015.art in your duke directory? > Like, perhaps it's overriding good tiles with blanks. > > -- > Tom Breton, the calm-eyed visionary Wow,somebody is really having fun posting as me and also Tom Breton and Nutwrench. Anyways, I would still like to solve the problem.
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