Thread View: alt.games.duke3d
10 messages
10 total messages
Started by SLIM
Mon, 16 Feb 2004 21:20
Has anyone been able to run Duke3D reliably in Win2K?
Author: SLIM
Date: Mon, 16 Feb 2004 21:20
Date: Mon, 16 Feb 2004 21:20
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Tried the suggestions in the FAQ and still unable to run Duke in Windows 2000
Re: Has anyone been able to run Duke3D reliably in Win2K?
Author: Kent_Diego
Date: Mon, 16 Feb 2004 22:23
Date: Mon, 16 Feb 2004 22:23
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This is the way to play: http://jonof.edgenetwork.org/buildport/duke3d/ Extract binaries into a folder and copy Duke3d file. Run setup and away you go. With polymost and OpenGL it is a lot better looking than origional. -Kent
Re: Has anyone been able to run Duke3D reliably in Win2K?
Author: SLIM
Date: Tue, 17 Feb 2004 00:18
Date: Tue, 17 Feb 2004 00:18
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On Mon, 16 Feb 2004 14:23:55 -0800, "Kent_Diego" <None@Nomicrosoft.com> wrote: >This is the way to play: >http://jonof.edgenetwork.org/buildport/duke3d/ >Extract binaries into a folder and copy Duke3d file. Run setup and away you >go. With polymost and OpenGL it is a lot better looking than origional. > >-Kent > Hadn't been able to get it to play full-screen. But in a window it plays great. Thanks.
Re: Has anyone been able to run Duke3D reliably in Win2K?
Author: SLIM
Date: Tue, 17 Feb 2004 00:24
Date: Tue, 17 Feb 2004 00:24
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On Mon, 16 Feb 2004 14:23:55 -0800, "Kent_Diego" <None@Nomicrosoft.com> wrote: >This is the way to play: >http://jonof.edgenetwork.org/buildport/duke3d/ >Extract binaries into a folder and copy Duke3d file. Run setup and away you >go. With polymost and OpenGL it is a lot better looking than origional. > >-Kent > OPENGL works but is too dark......even with brightness all the way up.
Re: Has anyone been able to run Duke3D reliably in Win2K?
Author: SLIM
Date: Tue, 17 Feb 2004 02:01
Date: Tue, 17 Feb 2004 02:01
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On Mon, 16 Feb 2004 14:23:55 -0800, "Kent_Diego" <None@Nomicrosoft.com> wrote: >This is the way to play: >http://jonof.edgenetwork.org/buildport/duke3d/ >Extract binaries into a folder and copy Duke3d file. Run setup and away you >go. With polymost and OpenGL it is a lot better looking than origional. > >-Kent > Now all I need is LAN multiplayer
Re: Has anyone been able to run Duke3D reliably in Win2K?
Author: George M. Reagan
Date: Tue, 17 Feb 2004 03:25
Date: Tue, 17 Feb 2004 03:25
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Try Alt-Enter "SLIM" <ric.duncan@verizon.net> wrote in message news:tdn230tucnobeggk9kpse76o3c6792jv6q@4ax.com... > On Mon, 16 Feb 2004 14:23:55 -0800, "Kent_Diego" <None@Nomicrosoft.com> wrote: > > >This is the way to play: > >http://jonof.edgenetwork.org/buildport/duke3d/ > >Extract binaries into a folder and copy Duke3d file. Run setup and away you > >go. With polymost and OpenGL it is a lot better looking than origional. > > > >-Kent > > > > Hadn't been able to get it to play full-screen. > But in a window it plays great. > Thanks.
Re: Has anyone been able to run Duke3D reliably in Win2K?
Author: Kent_Diego
Date: Tue, 17 Feb 2004 04:05
Date: Tue, 17 Feb 2004 04:05
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> Now all I need is LAN multiplayer Read the ReleaseNotes.html document on multiplayer. I am sure JonoF will have it fully working in a month or two. -Kent
Re: Has anyone been able to run Duke3D reliably in Win2K?
Author: SLIM
Date: Tue, 17 Feb 2004 05:30
Date: Tue, 17 Feb 2004 05:30
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On Mon, 16 Feb 2004 20:05:52 -0800, "Kent_Diego" <None@Nomicrosoft.com> wrote: >> Now all I need is LAN multiplayer > >Read the ReleaseNotes.html document on multiplayer. I am sure JonoF will >have it fully working in a month or two. > >-Kent > installed DukesterX: works fine http://www.dukesterx.com/
Re: Has anyone been able to run Duke3D reliably in Win2K?
Author: Gary McClintock
Date: Thu, 04 Mar 2004 23:43
Date: Thu, 04 Mar 2004 23:43
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I would be lucky to get it to run in XP. I think it is something about how the Windows Xp and 2000 platformes are done to isolate one program from another when it crashes that causes the errors in Xp and 2000 "SLIM" <ric.duncan@verizon.net> wrote in message news:vuc230l8psjkd574saftpelfg77cdtphff@4ax.com... > > > Tried the suggestions in the FAQ > and still unable to run Duke in Windows 2000
Re: Has anyone been able to run Duke3D reliably in Win2K?
Author: TX_Dude
Date: Fri, 05 Mar 2004 02:46
Date: Fri, 05 Mar 2004 02:46
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On Thu, 4 Mar 2004 17:43:14 -0600, "Gary McClintock" <MagnaMon1971@Hotmail.Com> wrote: >I would be lucky to get it to run in XP. I think it is something about how >the Windows Xp and 2000 platformes are done to isolate one program from >another when it crashes that causes the errors in Xp and 2000 >"SLIM" <ric.duncan@verizon.net> wrote in message >news:vuc230l8psjkd574saftpelfg77cdtphff@4ax.com... >> >> >> Tried the suggestions in the FAQ >> and still unable to run Duke in Windows 2000 > We been playing the hell out of Jonof's Duke3D port One machine is XP and the other is W2K http://jonof.edgenetwork.org/buildport/duke3d/
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