Article View: alt.games.duke3d
Article #78102Re: Has anyone been able to run Duke3D reliably in Win2K?
From: SLIM
Date: Tue, 17 Feb 2004 02:01
Date: Tue, 17 Feb 2004 02:01
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1326 bytes
On Mon, 16 Feb 2004 14:23:55 -0800, "Kent_Diego" <None@Nomicrosoft.com> wrote: >This is the way to play: >http://jonof.edgenetwork.org/buildport/duke3d/ >Extract binaries into a folder and copy Duke3d file. Run setup and away you >go. With polymost and OpenGL it is a lot better looking than origional. > >-Kent > Now all I need is LAN multiplayer
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Path: mbox-mo1.pugleaf.net!intern1.nntp.aus1.giganews.com!internal1.nntp.sjc.giganews.com!border2.nntp.sjc.giganews.com!border1.nntp.sjc.giganews.com!nntp.giganews.com!newsfeed.news2me.com!cyclone1.gnilink.net!spamkiller.gnilink.net!nwrddc02.gnilink.net.POSTED!7a941103!not-for-mail From: SLIM <ric.duncan@verizon.net> Newsgroups: alt.games.duke3d Subject: Re: Has anyone been able to run Duke3D reliably in Win2K? Reply-To: ric.duncan@verizon.net Message-ID: <1gt2305h4ho0mt5lh2cj48cua40b09n8va@4ax.com> References: <vuc230l8psjkd574saftpelfg77cdtphff@4ax.com> <trbYb.199$o52.149@fed1read02> X-Newsreader: Forte Agent 1.91/32.564 MIME-Version: 1.0 Lines: 11 Date: Tue, 17 Feb 2004 02:01:45 GMT NNTP-Posting-Host: 4.47.215.27 X-Complaints-To: abuse@verizon.net X-Trace: nwrddc02.gnilink.net 1076983305 4.47.215.27 (Mon, 16 Feb 2004 21:01:45 EST) NNTP-Posting-Date: Mon, 16 Feb 2004 21:01:45 EST Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit