Article View: alt.games.duke3d
Article #74Re: Duke Nukem is a WIMP
From: garb... Garbage 05
Date: Thu, 22 Feb 1996 00:00
Date: Thu, 22 Feb 1996 00:00
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> I don't quite agree with your statement here. I been running >(and playing, for that matter) Duke3d on a 486/66 and it has ran >BEAUTIFULLY! In fact, I'd say much nicer and smoother than DoomII ever >was. I just did as suggested and boot completly clean and I am even able >to open up to full screen mode without any sluggishness. :) so much for >pentiums :) Interesting... on my 486/SX2, with only 4 Megs of RAM I can play it... annoyingly at about an average of anywhere from 4-20 fps... (especially slow when there are slopes around.. but version 1.1's build engine seemed to have improved on this problem)... and yes with only 4 RAM... somehow Windows 95 has enabled my 4 RAM machine to play this and other 8 RAM requiring machines such as Phantasmagoria... oh well.. that's another story. Spawn
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From: garb...@aol.com (Garbage 05) Subject: Re: Duke Nukem is a WIMP Date: 1996/02/22 Message-ID: <4girou$gm3@newsbf02.news.aol.com> X-Deja-AN: 140622838 sender: ro...@newsbf02.news.aol.com references: <Dn3Gvs.215@eskimo.com> organization: America Online, Inc. (1-800-827-6364) reply-to: garb...@aol.com (Garbage 05) newsgroups: alt.games.duke3d,alt.games.apogee,comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit