Article View: alt.games.duke3d
Article #72Re: Duke Nukem is a WIMP
From: r... Mr.BoB
Date: Tue, 20 Feb 1996 00:00
Date: Tue, 20 Feb 1996 00:00
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In article <4g9gnq$j...@mozo.cc.purdue.edu>, Branden Robinson <bra...@ecn.purdue.edu> wrote: >an52...@anon.penet.fi wrote: > >: Someone said: >: My Opinion:DN3D is cool,but I think he looks stupid.His voice > >: And I AGREE ! I think Duke must be homosexual. He sure looks like a > >Why don't you bitch about something substantive, like: > 1) The music/sound setup can't autodetect DMA channels for shit > 2) The saved game thumbnails are corrupted 1/3 to 1/2 the time > 3) Game restores occasionally bomb right out of the program > 4) It likes to wegde machines HARD. As in locking up the keyboard beyond : : : : Obviously you guys are Hard Core Doomers! It beats ALL of Id's games put : together! : If I remember correctly, the first release of Doom had all sorts of bugs! : A bug fix is reported to be already out, so why don't you give it a try : before you start wining. : If you're trying to run the thing in 640 x 480 (SVGA) mode on a DX2-66 : you MUST be dreaming! Like many of todays advanced games, Duke 3D : requires LOCAL bus video, LOTS of RAM, and a FAST processor! : I'm runing it on on of those steroid pumped AMD chips and can't use SVGA! : : : : my 2 cents worth!
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From: r...@ssnet.com (Mr.BoB) Subject: Re: Duke Nukem is a WIMP Date: 1996/02/20 Message-ID: <4gcf07$q0e@marlin.ssnet.com> X-Deja-AN: 140253576 references: <235335Z18021996@anon.penet.fi> <4g9gnq$jr7@mozo.cc.purdue.edu> organization: SSNet, Inc. Public Internet Access in DE (302) 378-1386 newsgroups: alt.games.duke3d,alt.games.apogee,comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit