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Article View: alt.games.duke3d
Article #71

Re: Duke Nukem is a WIMP

#71
From: chr... Chris Meijers
Date: Tue, 20 Feb 1996 00:00
14 lines
1116 bytes
Branden Robinson (bra...@ecn.purdue.edu) wrote:
: an52...@anon.penet.fi wrote:

: One last word: DON'T TRY to run this game on a 486DX2/66.  It must drop 75%
: of the frames.  You'll need a Pentium or one of those hopped-up
: clock-ntupled AMD 486 chips to get any performance out of this thing.

well i tried it on my 486 dx2-80 stealth 64 dram. I used univbe  vesa 2.0 
with it and it ran silky smooth (about 18 fps... so okay not silky smooth) and
quite playable. This is with everyting turned on. With my p120 i get the same
fps in svga mode 640x480 and i think that is playable alright....


chris
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From: chr...@stack.urc.tue.nl (Chris Meijers)
Subject: Re: Duke Nukem is a WIMP
Date: 1996/02/20
Message-ID: <4gcouh$men@snail.stack.urc.tue.nl>
X-Deja-AN: 140309961
references: <235335Z18021996@anon.penet.fi> <4g9gnq$jr7@mozo.cc.purdue.edu>
organization: MCGV Stack, Eindhoven University of Technology, the Netherlands.
newsgroups: alt.games.duke3d,alt.games.apogee,comp.sys.ibm.pc.games.action
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