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Article #68766

Re: Duke3d full ver1.3d patch

#68766
From: Istvan Steve Bognar
Date: Sun, 24 Oct 1999 00:00
58 lines
2923 bytes
Thanks for your assistance NUT.
The Soundcard I use is PCI128 and it does have the latest drivers from
Creative Labs. ( Only ever had one update )  Following your suggestion of
running it in DOS, I had to turn the sound off, as it will not detect the
soundcard and the game worked fine. It would appear that you are on the
money, mind you the game without sound is not much chop.

Regards

Steve
NutWrench <nutw...@DETHB4SPAMwa.freei.net> wrote in message
news:9znQ3.32250$E_1.1762624@typ11.nn.bcandid.com...
>
> Istvan (Steve) Bognar <nar...@fox.uq.net.au> wrote in message
> news:7ured4$2el$1@bunyip.cc.uq.edu.au...
> > Hi
> >
> > It crashes within the game, at the same place each time.
> > For example Game1 Level 2, after you demolish the buildings, you look
for
> > the yellow key and the manhole cover can blasted to get to the
underground
> > secret. When you jump down the manhole it crashes, also if you get to
the
> > same area from the back of the toilet in the recriational area.
> > No problems with installation.
> >
> > Thanks
> >
>
> Hi Steve,
>
>   This is a problem common to the newer PCI slot soundcards. I'll bet
you're
> running Duke3D under Windoze. ;)
> The crashes occur in map sectors where the Reverb (echo) settings are
> switched on (like the sewer in E1L2 and in several other places). The real
> blame goes to Windows and the way it handles hardware requests by programs
> running under DOS shells. (I never had this problem with my older ISA
card.)
>
> Try downloading the latest drivers for your soundcard and see if that
helps.
> If it doesn't, the only sure way to avoid the crashes is to run Duke under
> DOS-only.
>
> (I have a Soundblaster Live card and it crashed all the time in those
areas.
> Soundblaster recently released a humongous patch called LiveWare 2.1 which
> fixes most, but not all of the crashes under Windows. Apparently the new
> drivers emulate reverb in software. On lower end machines, this will cause
a
> noticable performance hit. If you have a SBLive and a fast machine, go for
> it. )
>
> --Nut
>
>
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From: "Istvan  (Steve) Bognar" <nar...@fox.uq.net.au>
Subject: Re: Duke3d full ver1.3d patch
Date: 1999/10/24
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