Article View: alt.games.duke3d
Article #66Re: Duke Nukem is a WIMP
From: TJ Peterson
Date: Tue, 20 Feb 1996 00:00
Date: Tue, 20 Feb 1996 00:00
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bme...@bruce.cs.monash.edu.au (Bernd Meyer) wrote: >Adam Williamson (Ad...@scss.demon.co.uk) wrote: > >: I run it on a DX33. Very nicely, thankyou. 8fps in the mode I play at >: (2/3 screen window, sound FX only - no music or ambience). I can bear >: 8fps. > >I might be stupid, but: > >Where do you guys pull those fps figures from? I have read through all the >docs I think, and there wasn't a single mention on how to measure these. > >Bernie > Just type dnrate when you are playing the game to get the frame rate TJ Peterson
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From: TJ Peterson <SL...@cc.usu.edu> Subject: Re: Duke Nukem is a WIMP Date: 1996/02/20 Message-ID: <1996Feb20.181141.74621@cc.usu.edu> X-Deja-AN: 140558833 references: <235335Z18021996@anon.penet.fi> <4g9gnq$jr7@mozo.cc.purdue.edu> to: bme...@bruce.cs.monash.edu.au mime-version: 1.0 newsgroups: alt.games.duke3d,alt.games.apogee,comp.sys.ibm.pc.games.action x-mailer: Mozilla 1.22 (Windows; I; 16bit) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit