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Article View: alt.games.duke3d
Article #317

Re: 486 frame rates

#317
From: loxx... CHUE C LO
Date: Mon, 08 Apr 1996 00:00
23 lines
1660 bytes
ato...@pe.net (David Moore) writes:

>In article <4k4ql7$e...@jaxnet.jaxnet.com>,
>   sha...@jax.jaxnet.com (Shawn) wrote:
>>: I have a 486DX2-66, with an 1 Meg video card, and I see no 
>>: slowdowns anywhere...  Runs faster than doom or doom2 did/does
>>: on the same system.
>>
>>Try running it with 800 X 600 screen pitch & watch it crawl.
>>

>Why? What's the point, really? Anything more than 640X480 is pointless, 
>anyway, at this point the game is already beautiful and anything higher is 
>just gobbling up proccesor power. I suppose if you wasted money on an 
>obsolete-in-a-second pentium you might feel a little better knowing you could 
>run Duke at 800X600, but other than that who gives a crap? The game is great, 
>even in 320X200. It's the GAME that makes the game great, not the graphics.

I believe he was responding to the prior post in regard to the
speed and power of the DX2-66 with the 1 mb videocard. I personally
don't know how he could get a better framerate in Duke3d versus
Doom2. Doom2 runs almost too fast for my system, whereas duke3d only
gets around 30 framerate in vga, and less in svga modes. 
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From: loxx...@itlabs.umn.edu (CHUE C LO)
Subject: Re: 486 frame rates
Date: 1996/04/08
Message-ID: <4ka75n$rdi@epx.cis.umn.edu>
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