Article View: alt.games.duke3d
Article #316Re: 486 frame rates
From: ato... David Moore
Date: Sat, 06 Apr 1996 00:00
Date: Sat, 06 Apr 1996 00:00
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1257 bytes
In article <4k4ql7$e...@jaxnet.jaxnet.com>, sha...@jax.jaxnet.com (Shawn) wrote: >: I have a 486DX2-66, with an 1 Meg video card, and I see no >: slowdowns anywhere... Runs faster than doom or doom2 did/does >: on the same system. > >Try running it with 800 X 600 screen pitch & watch it crawl. > Why? What's the point, really? Anything more than 640X480 is pointless, anyway, at this point the game is already beautiful and anything higher is just gobbling up proccesor power. I suppose if you wasted money on an obsolete-in-a-second pentium you might feel a little better knowing you could run Duke at 800X600, but other than that who gives a crap? The game is great, even in 320X200. It's the GAME that makes the game great, not the graphics. Dave
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From: ato...@pe.net (David Moore) Subject: Re: 486 frame rates Date: 1996/04/06 Message-ID: <4k51t9$7em@nfs1.pe.net> X-Deja-AN: 146562588 references: <4iqio9$pbk@ccnet2.ccnet.com> <4ja9lf$n7a@news.wco.com> <4jbg1f$17oi@mercury.cc.uottawa.ca> <4jpfp3$9do@news.tamu.edu> <4k4ql7$emo@jaxnet.jaxnet.com> organization: Wacked-Out Net Providers, Inc. newsgroups: alt.games.duke3d MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit