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7 total messages Started by Xpander Fri, 10 Jun 2005 19:27
Doom 3 Help
#93497
Author: Xpander
Date: Fri, 10 Jun 2005 19:27
8 lines
1215 bytes
Hi there hoping someone can help me.  If I try to change the 
anti-aliasing levels in the advanced options, it appears to make no 
difference in the games whatsoever.  Even if I have it set at 16x (not 
that I want to run the game at 16x), there is no difference and all the 
lines in the games are still jaggy.  I have a Radeon 9800 pro, and card 
settings for anti-aliasing are set to Application preference.  Any ideas?

Thanks in advance
Re: Doom 3 Help
#93498
Author: McGrandpa
Date: Sat, 11 Jun 2005 11:02
14 lines
1642 bytes
"Xpander" <scott@whiteford65.freeserve.co.uk> wrote in message
news:d8cpi4$umo$1@news8.svr.pol.co.uk
> Hi there hoping someone can help me.  If I try to change the
> anti-aliasing levels in the advanced options, it appears to make no
> difference in the games whatsoever.  Even if I have it set at 16x (not
> that I want to run the game at 16x), there is no difference and all
> the lines in the games are still jaggy.  I have a Radeon 9800 pro,
> and card settings for anti-aliasing are set to Application
> preference.  Any ideas?
> Thanks in advance

Enable/change that in your ATI control panel so that AA reads 
"application controlled".
McG. 
Re: Doom 3 Help
#93499
Author: The Berzerker
Date: Tue, 14 Jun 2005 16:58
32 lines
2641 bytes
"Xpander" <scott@whiteford65.freeserve.co.uk> wrote in message 
news:d8cpi4$umo$1@news8.svr.pol.co.uk...
> Hi there hoping someone can help me.  If I try to change the anti-aliasing 
> levels in the advanced options, it appears to make no difference in the 
> games whatsoever.  Even if I have it set at 16x (not that I want to run 
> the game at 16x), there is no difference and all the lines in the games 
> are still jaggy.  I have a Radeon 9800 pro, and card settings for 
> anti-aliasing are set to Application preference.  Any ideas?
>
> Thanks in advance

I have no idea why it's not working for you, especially if you tried it in 
both the in-game menu and the control panel, however...

You are aware Doom 3 must be restarted for AA settings to take effect? (Make 
sure you click 'Apply' in the graphics settings too)

The 9800 Pro doesn't support 8x and 16x AA

AA will slow down your gameplay considerably!!!!!!!

I too use a 9800 Pro for Doom 3, and performance is good...... ~56fps in the 
timedemo (High Settings @ 800*600). I really don't see AA as being a 
necessary part of Doom 3's graphics. You should just leave your remaining 
power (if any) for the more chatoic bits in game. I am nearly always running 
the game at 60fps, with frequent drops to ~40fps... but that's still pretty 
damn good?

Oh, and I'm using Omega's 2.6.25a Drivers, which are based on the ATI 
Catalyst 5.4

Hope this helps?! 
Re: Doom 3 Help
#93500
Author: Tom Dauphin
Date: Fri, 24 Jun 2005 00:29
37 lines
2794 bytes
Isn't it true that the higher the resolution, the less likely it is that AA 
will impact it?
"The Berzerker" <Berzerker@Woooooooo.com> wrote in message 
news:q7ednbKM49olkTLfRVnyvg@pipex.net...
> "Xpander" <scott@whiteford65.freeserve.co.uk> wrote in message 
> news:d8cpi4$umo$1@news8.svr.pol.co.uk...
>> Hi there hoping someone can help me.  If I try to change the 
>> anti-aliasing levels in the advanced options, it appears to make no 
>> difference in the games whatsoever.  Even if I have it set at 16x (not 
>> that I want to run the game at 16x), there is no difference and all the 
>> lines in the games are still jaggy.  I have a Radeon 9800 pro, and card 
>> settings for anti-aliasing are set to Application preference.  Any ideas?
>>
>> Thanks in advance
>
> I have no idea why it's not working for you, especially if you tried it in 
> both the in-game menu and the control panel, however...
>
> You are aware Doom 3 must be restarted for AA settings to take effect? 
> (Make sure you click 'Apply' in the graphics settings too)
>
> The 9800 Pro doesn't support 8x and 16x AA
>
> AA will slow down your gameplay considerably!!!!!!!
>
> I too use a 9800 Pro for Doom 3, and performance is good...... ~56fps in 
> the timedemo (High Settings @ 800*600). I really don't see AA as being a 
> necessary part of Doom 3's graphics. You should just leave your remaining 
> power (if any) for the more chatoic bits in game. I am nearly always 
> running the game at 60fps, with frequent drops to ~40fps... but that's 
> still pretty damn good?
>
> Oh, and I'm using Omega's 2.6.25a Drivers, which are based on the ATI 
> Catalyst 5.4
>
> Hope this helps?!
> 
Re: Doom 3 Help
#93501
Author: Raymond Martineau
Date: Fri, 24 Jun 2005 02:23
41 lines
2580 bytes
On Fri, 24 Jun 2005 00:29:09 GMT, "Tom Dauphin" <tdauphin@earthlink.net>
wrote:

[Corrected top post.]  

>"The Berzerker" <Berzerker@Woooooooo.com> wrote in message 
>news:q7ednbKM49olkTLfRVnyvg@pipex.net...

>> I have no idea why it's not working for you, especially if you tried it in 
>> both the in-game menu and the control panel, however...
>>
>> You are aware Doom 3 must be restarted for AA settings to take effect? 
>> (Make sure you click 'Apply' in the graphics settings too)
>>
>> The 9800 Pro doesn't support 8x and 16x AA
>>
>> AA will slow down your gameplay considerably!!!!!!!
>>
>> I too use a 9800 Pro for Doom 3, and performance is good...... ~56fps in 
>> the timedemo (High Settings @ 800*600). I really don't see AA as being a 
>> necessary part of Doom 3's graphics. You should just leave your remaining 
>> power (if any) for the more chatoic bits in game. I am nearly always 
>> running the game at 60fps, with frequent drops to ~40fps... but that's 
>> still pretty damn good?
>>
>> Oh, and I'm using Omega's 2.6.25a Drivers, which are based on the ATI 
>> Catalyst 5.4
>>
>> Hope this helps?!
>> 
>

>Isn't it true that the higher the resolution, the less likely it is that AA 
>will impact it?

AA is a big impact on framerates - take the amount of work required to
render a 1600x1200, and multiply it by four.

The only case where AA will minimally impact performace is with an
optimized renderer that only calculates AA on edges.  (But there will still
be a performance hit.)
Re: Doom 3 Help
#93502
Author: Tom Dauphin
Date: Fri, 24 Jun 2005 03:39
59 lines
3452 bytes
Sorry about that - I probably wasn't clear. I didn't mean impact on frame 
rates, but impact on the quality of the scene -. In other words, if you're 
running at low res, AA will make the low res graphics look much better. But 
if you're running at high res, it is less likely to make the scene look 
better, as you're already seeing an improved picture based on the higher 
resolution. In other words, the higher the resolution, the less likely it is 
that you would need to have AA on at all... Correct me if I'm wrong...

TIA
"Raymond Martineau" <bk039@ncf.ca> wrote in message 
news:3mqmb1lm81mp6akl8c3lf3treill5jn17b@4ax.com...
> On Fri, 24 Jun 2005 00:29:09 GMT, "Tom Dauphin" <tdauphin@earthlink.net>
> wrote:
>
> [Corrected top post.]
>
>>"The Berzerker" <Berzerker@Woooooooo.com> wrote in message
>>news:q7ednbKM49olkTLfRVnyvg@pipex.net...
>
>>> I have no idea why it's not working for you, especially if you tried it 
>>> in
>>> both the in-game menu and the control panel, however...
>>>
>>> You are aware Doom 3 must be restarted for AA settings to take effect?
>>> (Make sure you click 'Apply' in the graphics settings too)
>>>
>>> The 9800 Pro doesn't support 8x and 16x AA
>>>
>>> AA will slow down your gameplay considerably!!!!!!!
>>>
>>> I too use a 9800 Pro for Doom 3, and performance is good...... ~56fps in
>>> the timedemo (High Settings @ 800*600). I really don't see AA as being a
>>> necessary part of Doom 3's graphics. You should just leave your 
>>> remaining
>>> power (if any) for the more chatoic bits in game. I am nearly always
>>> running the game at 60fps, with frequent drops to ~40fps... but that's
>>> still pretty damn good?
>>>
>>> Oh, and I'm using Omega's 2.6.25a Drivers, which are based on the ATI
>>> Catalyst 5.4
>>>
>>> Hope this helps?!
>>>
>>
>
>>Isn't it true that the higher the resolution, the less likely it is that 
>>AA
>>will impact it?
>
> AA is a big impact on framerates - take the amount of work required to
> render a 1600x1200, and multiply it by four.
>
> The only case where AA will minimally impact performace is with an
> optimized renderer that only calculates AA on edges.  (But there will 
> still
> be a performance hit.)
>
>
> 
Re: Doom 3 Help
#93503
Author: Inglo
Date: Fri, 24 Jun 2005 07:09
19 lines
2201 bytes
On 6/23/2005 8:39 PM Tom Dauphin brightened our day with:

>Sorry about that - I probably wasn't clear. I didn't mean impact on frame 
>rates, but impact on the quality of the scene -. In other words, if you're 
>running at low res, AA will make the low res graphics look much better. But 
>if you're running at high res, it is less likely to make the scene look 
>better, as you're already seeing an improved picture based on the higher 
>resolution. In other words, the higher the resolution, the less likely it is 
>that you would need to have AA on at all... Correct me if I'm wrong...
>  
>
The jaggies are less at higher resolutions.  There's more to aliasing 
than jaggies though.

-- 
"I don't feel tardy"

Steve ¤»Inglo«¤
www.inglostadt.com
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