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2 total messages Started by David Reeve Sward Mon, 17 Jan 1994 04:20
Re: DOOM - Easter Eggs
#1938
Author: David Reeve Sward
Date: Mon, 17 Jan 1994 04:20
14 lines
1039 bytes
Excerpts from netnews.comp.sys.ibm.pc.games.action: 17-Jan-94 DOOM -
Easter Eggs by Kevin Burfitt@torps.apan 
> TIME SUCKS
>  
> :-)

heh heh heh.  He said sucks.  Heh heh heh.  Cool.

> Oh yeah, the guy didn't just leave the game running, he was actually trying
> to solve the level for about an hour and a half !!!!

Which level?
-- 
David Sward     swa...@cmu.edu
Re: DOOM - Easter Eggs
#1939
Author: hock... Mark Hockings
Date: Mon, 17 Jan 1994 07:07
28 lines
1674 bytes
David Reeve Sward (swa...@CMU.EDU) wrote:
: Excerpts from netnews.comp.sys.ibm.pc.games.action: 17-Jan-94 DOOM -
: Easter Eggs by Kevin Burfitt@torps.apan 
: > TIME SUCKS
: >  
: > :-)

: heh heh heh.  He said sucks.  Heh heh heh.  Cool.

: > Oh yeah, the guy didn't just leave the game running, he was actually trying
: > to solve the level for about an hour and a half !!!!

: Which level?

It does that for any level. I spent just over an hour fiddling about trying
to get all the stuff on one of the levels and got that. (reg version, UV
mode, no cheating. well, not much anyway <g>)

I like it. 

-- 
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|hmmm. This .sig is just a test sig. | hock...@netcom.com           |
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