Thread View: alt.games.doom
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2 total messages
Started by David Reeve Sward
Mon, 17 Jan 1994 04:20
Re: DOOM - Easter Eggs
Author: David Reeve Sward
Date: Mon, 17 Jan 1994 04:20
Date: Mon, 17 Jan 1994 04:20
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Excerpts from netnews.comp.sys.ibm.pc.games.action: 17-Jan-94 DOOM - Easter Eggs by Kevin Burfitt@torps.apan > TIME SUCKS > > :-) heh heh heh. He said sucks. Heh heh heh. Cool. > Oh yeah, the guy didn't just leave the game running, he was actually trying > to solve the level for about an hour and a half !!!! Which level? -- David Sward swa...@cmu.edu
Re: DOOM - Easter Eggs
Author: hock... Mark Hockings
Date: Mon, 17 Jan 1994 07:07
Date: Mon, 17 Jan 1994 07:07
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David Reeve Sward (swa...@CMU.EDU) wrote: : Excerpts from netnews.comp.sys.ibm.pc.games.action: 17-Jan-94 DOOM - : Easter Eggs by Kevin Burfitt@torps.apan : > TIME SUCKS : > : > :-) : heh heh heh. He said sucks. Heh heh heh. Cool. : > Oh yeah, the guy didn't just leave the game running, he was actually trying : > to solve the level for about an hour and a half !!!! : Which level? It does that for any level. I spent just over an hour fiddling about trying to get all the stuff on one of the levels and got that. (reg version, UV mode, no cheating. well, not much anyway <g>) I like it. -- |------------------------------------|-------------------------------| |hmmm. This .sig is just a test sig. | hock...@netcom.com | |Just to see if the setup actually |_______________________________| |works. Looks like it. | |------------------------------------| | I'll do a clever one later..... | |------------------------------------|
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