Article View: alt.games.doom
Article #1939Re: DOOM - Easter Eggs
From: hock... Mark Hockings
Date: Mon, 17 Jan 1994 07:07
Date: Mon, 17 Jan 1994 07:07
28 lines
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1674 bytes
David Reeve Sward (swa...@CMU.EDU) wrote: : Excerpts from netnews.comp.sys.ibm.pc.games.action: 17-Jan-94 DOOM - : Easter Eggs by Kevin Burfitt@torps.apan : > TIME SUCKS : > : > :-) : heh heh heh. He said sucks. Heh heh heh. Cool. : > Oh yeah, the guy didn't just leave the game running, he was actually trying : > to solve the level for about an hour and a half !!!! : Which level? It does that for any level. I spent just over an hour fiddling about trying to get all the stuff on one of the levels and got that. (reg version, UV mode, no cheating. well, not much anyway <g>) I like it. -- |------------------------------------|-------------------------------| |hmmm. This .sig is just a test sig. | hock...@netcom.com | |Just to see if the setup actually |_______________________________| |works. Looks like it. | |------------------------------------| | I'll do a clever one later..... | |------------------------------------|
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mbox-mo1.pugleaf.net!gmd.de!newsserver.jvnc.net!darwin.sura.net!howland.reston.ans.net!usc!elroy.jpl.nasa.gov!decwrl!netcomsv!netcom.com!hockingsReferences:
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Newsgroups: alt.games.doom,comp.sys.ibm.pc.games.action Path: mbox-mo1.pugleaf.net!gmd.de!newsserver.jvnc.net!darwin.sura.net!howland.reston.ans.net!usc!elroy.jpl.nasa.gov!decwrl!netcomsv!netcom.com!hockings From: hock...@netcom.com (Mark Hockings) Subject: Re: DOOM - Easter Eggs Message-ID: <hockingsCJrIGu.JFw@netcom.com> Followup-To: alt.games.doom,comp.sys.ibm.pc.games.action Organization: NETCOM On-line Communication Services (408 241-9760 guest) X-Newsreader: TIN [version 1.2 PL1] References: <whCV8Ca00iUxM931VR@andrew.cmu.edu> Date: Mon, 17 Jan 1994 07:07:41 GMT Lines: 25 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit