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Article #94281

Re: Final Doom for Win95

#94281
From: Stephen Howe
Date: Wed, 25 Jan 2006 23:22
34 lines
2539 bytes
> I haven't played Doom in years. My son recently came across my Final Doom
> for Win98 CD and got me to install on my current poot. I done this and 
> added
> doom.wad and doom2.wad found in a dark dusty corner. My problem is that 
> all
> four of the games hang the poot and at no particular time. i.e you can 
> play
> for half an hour and then it hangs, or it could hang in the first couple 
> of
> seconds of playing. When I had them installed on my old win95 system there
> were no such problems.
> I am currently running with win98 and XP on an AMD-K6 3D @ 533Mhz and 
> 184Mb
> RAM. Although it isn't exactly a high-tech poot by todays standards, it 
> *is*
> vastly superior to what I used to run Doom on.
>
> Anyone had similar problems and managed to resolve them?

Are you talking about the Windows version of Final DOOM (DOOM95.EXE) and not 
the two DOS Final Doom executables?
If so -> DOOM95 is flaky. I have used it many times in the past
1) If you save right during the point when an archvile attacks and restore, 
the restore will fail (but that is true of original Doom as well)
2) DOOM95 also fouls up restoring a game when any monsters are busy 
attacking. At this point you have to close DOOM95 (and for Windows 95/98/ME, 
a reboot may be necessary).

You are better off downloading the Doomsday engine which can play at higher 
resoutions than what FD offers.
See
http://www.doomsdayhq.com/

Stephen Howe 
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Subject: Re: Final Doom for Win95
Date: Wed, 25 Jan 2006 23:22:59 -0000
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