Article View: alt.games.doom
Article #94282Re: Final Doom for Win95
From: mori
Date: Thu, 26 Jan 2006 01:27
Date: Thu, 26 Jan 2006 01:27
53 lines
2891 bytes
2891 bytes
"Stephen Howe" <sjhoweATdialDOTpipexDOTcom> wrote in message news:43d80866$0$27890$cc9e4d1f@news.dial.pipex.com... > > I haven't played Doom in years. My son recently came across my Final Doom > > for Win98 CD and got me to install on my current poot. I done this and > > added > > doom.wad and doom2.wad found in a dark dusty corner. My problem is that > > all > > four of the games hang the poot and at no particular time. i.e you can > > play > > for half an hour and then it hangs, or it could hang in the first couple > > of > > seconds of playing. When I had them installed on my old win95 system there > > were no such problems. > > I am currently running with win98 and XP on an AMD-K6 3D @ 533Mhz and > > 184Mb > > RAM. Although it isn't exactly a high-tech poot by todays standards, it > > *is* > > vastly superior to what I used to run Doom on. > > > > Anyone had similar problems and managed to resolve them? > > Are you talking about the Windows version of Final DOOM (DOOM95.EXE) and not > the two DOS Final Doom executables? Yup, sorry, just rechecked what I had written above, I meant "Final Doom for Win95 CD" and is the DOOM95.EXE > If so -> DOOM95 is flaky. I have used it many times in the past > 1) If you save right during the point when an archvile attacks and restore, > the restore will fail (but that is true of original Doom as well) > 2) DOOM95 also fouls up restoring a game when any monsters are busy > attacking. At this point you have to close DOOM95 (and for Windows 95/98/ME, > a reboot may be necessary). > > You are better off downloading the Doomsday engine which can play at higher > resoutions than what FD offers. > See > http://www.doomsdayhq.com/ > Thanks, I'll take a look ;-) > Stephen Howe > >
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!novia!news-peer1!btnet-feed5!btnet!news.btopenworld.com!not-for-mail From: "mori" <moriman-no@-spambtinternet.com> Newsgroups: alt.games.doom Subject: Re: Final Doom for Win95 Date: Thu, 26 Jan 2006 01:27:36 +0000 (UTC) Organization: BT Openworld Lines: 55 Message-ID: <dr98i8$539$1@nwrdmz02.dmz.ncs.ea.ibs-infra.bt.com> References: <dr8v31$cdh$1@nwrdmz02.dmz.ncs.ea.ibs-infra.bt.com> <43d80866$0$27890$cc9e4d1f@news.dial.pipex.com> NNTP-Posting-Host: host86-137-237-190.range86-137.btcentralplus.com X-Trace: nwrdmz02.dmz.ncs.ea.ibs-infra.bt.com 1138238856 5225 86.137.237.190 (26 Jan 2006 01:27:36 GMT) X-Complaints-To: news-complaints@lists.btinternet.com NNTP-Posting-Date: Thu, 26 Jan 2006 01:27:36 +0000 (UTC) X-Newsreader: Microsoft Outlook Express 6.00.2800.1409 X-MSMail-Priority: Normal X-Priority: 3 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1409 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit