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Article #93914

Re: How does the "eye candy" of the ATI 9800Pro compare to that of an ATI 9600XT?

#93914
From: jingram
Date: Sun, 09 Oct 2005 19:58
37 lines
2534 bytes
 
Thanks for actually answering my question.

Jeff

"Augustus" <augustus@wrtt.net> wrote in message
news:bAb2f.19567$ir4.455@edtnps90...
>
>
> "Glitch" <glitch_120@yahoo.com> wrote in message
> news:dibatf$5u7$1@bagan.srce.hr...
> > jingram wrote:
> > /cut/
> >
> > First of al, the 9800Pro is an old card and even if you find one for
sale
> > it's not advisable to buy it.The best thing you could get for that money
> > is a nVidia 6600GT or a ATI X700Pro.
> > However the best bang for the buck today is the X800 or X800GT.
> > In any case 9800Pro would be an upgrade toy our 9600XT but I wouldn't
> > advise you to buy it.
>
> Yeah, that really answers his question. The "old" 9800 Pro's visuals look
> identical to a 9600XT. They're both decent DX9 cards, but the 9600XT lags
> behind in framerates and throughput. By about 30-40%. The "old" 9800 Pro
is
> just fine for most any new game, so long as you don't require resolutions
> greater than 1024x768 with options on, it'll do fine. There's no real
> performance difference to speak of between a 6600GT or X700 Pro until you
go
> above 1024x768 and turning on FSAA and AF. All are modern DX9 cards. None
> support Pixel Shader 3.0. So getting an X700Pro thinking the visuals or
eye
> candy will be any different is just wrong.
>
>
>
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Subject: Re: How does the "eye candy" of the ATI 9800Pro compare to that of an ATI 9600XT?
From: "jingram" <ingramje@gmail.com>
Date: Sun, 9 Oct 2005 15:58:01 -0400
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