Article View: alt.games.doom
Article #92939Re: Doom3..how far without death ?
From: ArWeGod
Date: Mon, 04 Apr 2005 10:46
Date: Mon, 04 Apr 2005 10:46
42 lines
3529 bytes
3529 bytes
"McGrandpa" <McGrandpaNOT@NOThotmail.com> wrote in message news:zLX3e.7607$Xp.5704@tornado.texas.rr.com... > "ArWeGod" <ArWeGod?@sbcglobal.net> wrote in message > news:DsQ3e.14773$zl.3730@newssvr13.news.prodigy.com > > Anyone remember Ghosts and Goblins? That game made you play the entire > > thing over every time you died and I got to the end (or maybe to the > > penultimate level)! Exhausting! > > * HELL YES!* And that wasn't the only game from "back when" that did > that to ya. One of the early dungeons and warlocks sort of games did > that too. Pretty good game, and that one went by chapters. There was > no 'manual' save game. I HATED that "feature". > > I'm VERY glad we have any sort of save game we want with Doom3 :o) > There were others. G & G was the hardest fucking game to get through. Every level was such a trial of new stuff. And then you had to go through the shit you just FINALLY completed to get to the beginning of the next level. It sucked! But it rocked! - so you did it... Stupid blue demons! Another no-save oldie that was impossible was Nova 9 (I don't remember whether I played Stellar 7, the first one). I played the first level (there are 9, duh) with another gamer buddy and we agreed it was unplayable; too hard. About two months later I told him I was at level 4 and he called me a liar; and he meant it - it was that hard a game! He could not conceive of anyone actually getting past the first level, never mind what came to follow. He actually sat me down and made me prove I could get through the first level. At level 7 I crapped out. I got to the 8th level with the Electric Power guys, but on level 9 I could never figure out what I was supposed to do, it was reverse gravity and I strange hopping thing that killed in the first 10 seconds. I regret never figuring that one out but it was H-A-R-D hard, and you had to play it all the was through, so it became a nightmare. Has anyone completed Nova 9?!! Ooops, wrong newsgroup, ya newbies. -- ArWeALMOSTGod
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!atl-c02.usenetserver.com!newscon02.news.prodigy.com!prodigy.net!newsmst01a.news.prodigy.com!prodigy.com!postmaster.news.prodigy.com!newssvr21.news.prodigy.com.POSTED!ab1c91cc!not-for-mail From: "ArWeGod" <ArWeGod?@sbcglobal.net> Newsgroups: alt.games.doom References: <ieT0e.6863$cg1.459@bgtnsc04-news.ops.worldnet.att.net> <KqKdnf3eo9KlWdnfRVn-gg@comcast.com> <vo41e.457645$w62.400595@bgtnsc05-news.ops.worldnet.att.net> <DsQ3e.14773$zl.3730@newssvr13.news.prodigy.com> <zLX3e.7607$Xp.5704@tornado.texas.rr.com> Subject: Re: Doom3..how far without death ? Lines: 44 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1478 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1478 Message-ID: <sW84e.7844$FN4.106@newssvr21.news.prodigy.com> NNTP-Posting-Host: 69.225.107.198 X-Complaints-To: abuse@prodigy.net X-Trace: newssvr21.news.prodigy.com 1112611608 ST000 69.225.107.198 (Mon, 04 Apr 2005 06:46:48 EDT) NNTP-Posting-Date: Mon, 04 Apr 2005 06:46:48 EDT Organization: SBC http://yahoo.sbc.com X-UserInfo1: TSU[@SBEGZSYRUTXJBCBNWX@RJ_XPDLMN@GZ_GYO^ZWZUYICD^RAQBKZQTZTX\_I[^G_KGFNON[ZOE_AZNVO^\XGGNTCIRPIJH[@RQKBXLRZ@CD^HKANYVW@RLGEZEJN@\_WZJBNZYYKVIOR]T]MNMG_Z[YVWSCH_Q[GPC_A@CARQVXDSDA^M]@DRVUM@RBM Date: Mon, 04 Apr 2005 10:46:48 GMT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit