Article View: alt.games.doom
Article #92938Re: Doom3..how far without death ?
From: McGrandpa
Date: Sun, 03 Apr 2005 19:47
Date: Sun, 03 Apr 2005 19:47
70 lines
4404 bytes
4404 bytes
"ArWeGod" <ArWeGod?@sbcglobal.net> wrote in message news:DsQ3e.14773$zl.3730@newssvr13.news.prodigy.com > "Zork" <zork100@worldnet.att.net> wrote in message > news:vo41e.457645$w62.400595@bgtnsc05-news.ops.worldnet.att.net... >> In article <KqKdnf3eo9KlWdnfRVn-gg@comcast.com>, >> gcauthon@hotmail.com says... >>> >>> Zork wrote: >>>> Have been playing Doom3 for a couple of weeks now, really >>>> having a good time and enjoying it. >>>> I save the game on a regular basis, death comes violently >>>> and often. >>>> Just curious how far anyone has made it from the very >>>> beginning without death ? >>>> Honestly now ! <g> >>>> Zork >>>> >>> >>> On the easiest level I've beat the game without dying. On the >>> hardest level before nightmare I've got to the next to last caverns >>> level. But usually I die in the hell level where you have to jump >>> from platform to platform and lost souls charge from all >>> directions. Other than that one part, it's all pretty easy. >>> >>> Wow........ >> Congrats to you ! ! Can't imagine how you could do that even >> on the easiest level. Maybe youth ? ? >> Zork > > First: No one should be playing at the easiest level. It is a long > game and you probably won't play it all the way through again. By > playing at Easy you miss most of the challenge, and waste your money. > I was disappointed to have played below Veteran, because I was > suckered into it by everyone saying, "It's soooo hard... ohhhhh". > Veteran is the MINIMUM you should play at. Yes, IT WILL BE REALLY > TOUGH, but when you get through it you will feel much more > accomplishment - without having to play it again to prove you are not > a pussy. > > Second: Anything below Veteran is Pussy Level! Winning at Pussy Level > isn't beating the game. You might as well enable unlimited ammo and no > damage, walk through it like a movie in about 2 hours, and claim you > "beat the game". You DIDN'T! > > Three: There is no Three. > > That said: > When the game came out last year, after about two months many people > tried to a "pure" game without dying (as if you were really the Marine > dropped there). I've completed the game, with many saves, at Veteran, > and I feel I could make it on easy level without dying - now that I > know the layout and I'm sufficiently paranoid. Well, maybe that > section that is totally black when you need the engineer to light the > way, might give me trouble... oh, and Hell itself... > > Anyone remember Ghosts and Goblins? That game made you play the entire > thing over every time you died and I got to the end (or maybe to the > penultimate level)! Exhausting! * HELL YES!* And that wasn't the only game from "back when" that did that to ya. One of the early dungeons and warlocks sort of games did that too. Pretty good game, and that one went by chapters. There was no 'manual' save game. I HATED that "feature". I'm VERY glad we have any sort of save game we want with Doom3 :o) You keep on playing games and living life with that attitude friend....and you'll be able to either push Conan The Barbarian down like a thumbtack... or be dead soon! :) McG.
Technical Details
Message-ID:
<zLX3e.7607$Xp.5704@tornado.texas.rr.com>Path:
mbox-mo1.pugleaf.net!number1.nntp.ams.giganews.com!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!cyclone.austin.rr.com!news.rr.com!tornado.texas.rr.com.POSTED!53ab2750!not-for-mailReferences:
<ieT0e.6863$cg1.459@bgtnsc04-news.ops.worldnet.att.net> <KqKdnf3eo9KlWdnfRVn-gg@comcast.com> <vo41e.457645$w62.400595@bgtnsc05-news.ops.worldnet.att.net> <DsQ3e.14773$zl.3730@newssvr13.news.prodigy.com>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!number1.nntp.ams.giganews.com!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!cyclone.austin.rr.com!news.rr.com!tornado.texas.rr.com.POSTED!53ab2750!not-for-mail From: "McGrandpa" <McGrandpaNOT@NOThotmail.com> Newsgroups: alt.games.doom References: <ieT0e.6863$cg1.459@bgtnsc04-news.ops.worldnet.att.net> <KqKdnf3eo9KlWdnfRVn-gg@comcast.com> <vo41e.457645$w62.400595@bgtnsc05-news.ops.worldnet.att.net> <DsQ3e.14773$zl.3730@newssvr13.news.prodigy.com> Subject: Re: Doom3..how far without death ? Lines: 72 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.2180 X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2900.2180 X-RFC2646: Format=Flowed; Original Message-ID: <zLX3e.7607$Xp.5704@tornado.texas.rr.com> Date: Sun, 03 Apr 2005 19:47:43 GMT NNTP-Posting-Host: 70.114.228.97 X-Complaints-To: abuse@rr.com X-Trace: tornado.texas.rr.com 1112557663 70.114.228.97 (Sun, 03 Apr 2005 14:47:43 CDT) NNTP-Posting-Date: Sun, 03 Apr 2005 14:47:43 CDT Organization: Road Runner High Speed Online http://www.rr.com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit