Article View: alt.games.doom
Article #2066Re: DOOM Berserk bug???
From: gun... WonderBoy
Date: Tue, 18 Jan 1994 17:00
Date: Tue, 18 Jan 1994 17:00
25 lines
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1857 bytes
In article <2hglpp$b...@sus.edu.eur.nl> cspa...@sus.edu.eur.nl (L.S. Rosenquist) writes:
>From: cspa...@sus.edu.eur.nl (L.S. Rosenquist)
>Subject: DOOM Berserk bug???
>Date: 18 Jan 1994 13:47:53 +0100
>I just found out a bug in DOOM (v1.1): Berserk will last for an entire level,
>even if the screen isn't red anymore. I noticed that you can't switch between
>your hands and your chainsaw normally, but if you have berserk, you can.
>But I also noticed, that after I got berserk I could still switch and that I
>could still knock out those imps with one strike! So when I tried to toggle
>the berserk mode with the code after berserk was worn out (I thought it was),
>the screen didn't turn red, but the 'POWERUP TOGGLED' message appeared, so I
>typed it correctly! So berserk lasts a whole level instead of about 20
>seconds!
And that is exactly what it is supposed to do. Why, it's even in the
manual. (you *have* paid for it, haven't you?)
gun...@dhhalden.no
-=::Peel a man that looks like an onion,
and I'll show you a man that looks like a peeled onion.
Spelling errors and bad grammar are centered intentionally.
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Newsgroups: alt.games.doom Path: mbox-mo1.pugleaf.net!gmd.de!newsserver.jvnc.net!yale.edu!yale!zip.eecs.umich.edu!umn.edu!news-feed-2.peachnet.edu!news-feed-1.peachnet.edu!darwin.sura.net!howland.reston.ans.net!cs.utexas.edu!convex!cnn.exu.ericsson.se!ericom!sics.se!ifi.uio.no!nac.no!dhhalden.no!pc154.dhhalden.no!gunnarh From: gun...@dhhalden.no (WonderBoy) Subject: Re: DOOM Berserk bug??? Message-ID: <gunnarh.1477.2D3C1596@dhhalden.no> Lines: 26 Sender: ne...@dhhalden.no (Network News User) Nntp-Posting-Host: pc154 Organization: 0DH References: <2hglpp$b2h@sus.edu.eur.nl> Date: Tue, 18 Jan 1994 17:00:06 GMT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit