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Article View: alt.games.doom
Article #2065

Re: DOOM Berserk bug???

#2065
From: joj... James Ojaste
Date: Thu, 20 Jan 1994 16:38
27 lines
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In article <2hm5k8$1...@uniwa.uwa.edu.au>, sta...@tartarus.uwa.edu.au (Stanley Stasiak) writes:
> joj...@descartes.uwaterloo.ca (James Ojaste) writes:
> 
> >In article <2hglpp$b...@sus.edu.eur.nl>, cspa...@sus.edu.eur.nl (L.S. Rosenquist) writes:
> >> 
> >> I just found out a bug in DOOM (v1.1): Berserk will last for an entire level,
> >> even if the screen isn't red anymore. I noticed that you can't switch between
> 
> >That isn't a bug.  That's the way it's documented.  That's the way it's supposed
> >to work.  It's a lot of fun disintegrating imps with a punch.  :-)
> Then why the hell (not funny, stop laughing!) does the screen seize to go

I wasn't laughing.  Maybe smirking a little...  :-)

> red huh? I wouldave thought that if it lasts for the whole level then the screen
> should be red all level.

Nope.  The docs say that it lasts all level, and I'd guess that they have a
standard function which overlays a colour for x seconds, plus it's hard to see
with it on...

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From: joj...@descartes.uwaterloo.ca (James Ojaste)
Subject: Re: DOOM Berserk bug???
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