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Thread View: alt.games.diablo
72 messages
72 total messages Page 2 of 2 Started by df... Green Hornet Mon, 27 Jan 1997 00:00
Page 2 of 2 • 72 total messages
Re: D I A B L O: Class Maximums for characters??
#494
Author: Dabulls
Date: Tue, 28 Jan 1997 00:00
15 lines
1314 bytes
> >it's 45/250/85/80 and after you max them all out and level, that little red
> >LEVEL UP box stays in the corner FOREVER and it gets REALLY annoying.
> >Sorry, just had to get that off my chest.  :)
> >
> >
> Quit cheating then!

What makes you think he's cheating? Alothough he may have, just becasue your stats are 
maxed does not make you a cheater. I have (on Battle.net) a Level 37 Sorcerer and just 
finished maxing out a couple of days ago. So it is possible to max out without cheating.
The part about the level up buttons staying there is suppose to be fixed on the next 
patch/update. Blizzard has said they are working on that problem.
Although I dont care for all the cheaters on Battle.net we must not be too hasty in 
our judgement.
Re: D I A B L O: Class Maximums for characters??
#493
Author: What...
Date: Wed, 29 Jan 1997 00:00
11 lines
846 bytes
On 28 Jan 1997 07:09:40 GMT, "Greg Kemmetmueller" <sy...@ph116b.res-hall.gac.edu> wrote:

>> SORCEROR:  STR=45     MAG=250(?)       ?              ?
>
>it's 45/250/85/80 and after you max them all out and level, that little red
>LEVEL UP box stays in the corner FOREVER and it gets REALLY annoying. 
>Sorry, just had to get that off my chest.  :)
>
>
Quit cheating then!
Re: Diablo: Class Maxes -- IDEA
#495
Author: Jeffrey M Colletti
Date: Wed, 29 Jan 1997 00:00
25 lines
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Dabulls wrote:
> 
<snip>
> The part about the level up buttons staying there is suppose to be fixed on the next
> patch/update. Blizzard has said they are working on that problem.

I don't think this has been suggested before in the manner which I am
about to suggest it... Why not make it so that when someone reaches all
the maxes, instead of being stuck there (without the help of enchanted
items), the maxes would just go up proportionally (keeping the same
relative strengths for classes, like double the maxes or something) so
that characters could keep growing?

Jeff
-- 
     ___|___
    <_______>   
  (^) _   _ (^) Jeffrey M Colletti
   | [_]-[_] |
   |         |  jcol...@attila.stevens-tech.edu
    \       /
    /<.   .>\   http://attila.stevens-tech.edu/~jcollett/
    \__/-\__/   Game MIDIs, 160+ links, SC3 FAQ
      == ==
Re: D I A B L O: Class Maximums for characters??
#498
Author: Robert... Robert Olsen
Date: Wed, 29 Jan 1997 00:00
21 lines
1505 bytes
In article <32f45ec2...@news.alt.net>, df...@videotron.ca (Green Hornet) writes:
>What are the Stats maximums for the three Diablo character classes?
>This is what I've been able to gather so far from reading these
>newsgroups:
>
>WARRIOR:     STR=250   MAG=50    DEX=60(?)   VIT=  ?
>ROGUE:        STR=55     MAG= ?    DEX=250     VIT=  ?
>SORCEROR:  STR=45     MAG=250(?)       ?              ?

I can add this to the list: Sorceror Max VIT=80

-- 
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Re: D I A B L O: Class Maximums for characters??
#499
Author: David Baker
Date: Sat, 01 Feb 1997 00:00
16 lines
932 bytes


Green Hornet <df...@videotron.ca> wrote in article
<32f45ec2...@news.alt.net>...
> What are the Stats maximums for the three Diablo character classes?
> This is what I've been able to gather so far from reading these
> newsgroups:
> 
> WARRIOR:     STR=250   MAG=50    DEX=60    VIT=  ?
> ROGUE:        STR=55     MAG= ?    DEX=250     VIT= 80
> SORCEROR:  STR=45     MAG=250(?)       ?              ?
> 
Added vitality for rogue and clarified dex for warrior

Dave
Re: D I A B L O: Class Maximums for characters??
#500
Author: Gab... Hellraizer
Date: Sat, 01 Feb 1997 00:00
23 lines
1116 bytes
On 1 Feb 1997 07:54:50 GMT, "David Baker" <davb...@ozemail.com.au>
wrote:

>
>
>Green Hornet <df...@videotron.ca> wrote in article
><32f45ec2...@news.alt.net>...
>> What are the Stats maximums for the three Diablo character classes?
>> This is what I've been able to gather so far from reading these
>> newsgroups:
>> 
>> WARRIOR:     STR=250   MAG=50    DEX=60    VIT=  ?
>> ROGUE:        STR=55     MAG= ?    DEX=250     VIT= 80
>> SORCEROR:  STR=45     MAG=250(?)       ?              ?
>> 
>Added vitality for rogue and clarified dex for warrior
>
>Dave
>
rogue:   MAG=70

Hellrazer
Re: D I A B L O: Class Maximums for characters??
#496
Author: loy...
Date: Mon, 03 Feb 1997 00:00
31 lines
2101 bytes
In <32EEC6...@mailer.gulf.net>, Dabulls <dab...@mailer.gulf.net> writes:
>> >it's 45/250/85/80 and after you max them all out and level, that little red
>> >LEVEL UP box stays in the corner FOREVER and it gets REALLY annoying.
>> >Sorry, just had to get that off my chest.  :)
>> >
>> >
>> Quit cheating then!
>
>What makes you think he's cheating? Alothough he may have, just becasue your stats are
>maxed does not make you a cheater. I have (on Battle.net) a Level 37 Sorcerer and just
>finished maxing out a couple of days ago. So it is possible to max out without cheating.
>The part about the level up buttons staying there is suppose to be fixed on the next
>patch/update. Blizzard has said they are working on that problem.
>Although I dont care for all the cheaters on Battle.net we must not be too hasty in
>our judgement.

I have to agree with DaBulls (nice name) ... I'm at level 34/35 and I have
maxed out on everything except strength. I just get all the exlrs of Str
whenever the witch offers them ... and my friends saves them for me too.
It's not that hard to max out your stats. The exlrs are easy to find at
higher levels.

Once I had 13 magic, 6 dex, and 6 vit elxrs in my inventory for my friends.
I couldn't use them since my stats were already maxed.

So I doubt he's cheating since there are many lvl 40+ characters out there
that must have maxed out by now considering all the exlrs + (40 x 5 + initial
stats).

Loy.
Re: D I A B L O: Class Maximums for characters??
#497
Author: aag... Gill Aaron A
Date: Mon, 03 Feb 1997 00:00
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What...@nothin.com wrote:
: On 28 Jan 1997 07:09:40 GMT, "Greg Kemmetmueller" <sy...@ph116b.res-hall.gac.edu> wrote:

: >> SORCEROR:  STR=45     MAG=250(?)       ?              ?
: >
: >it's 45/250/85/80 and after you max them all out and level, that little red
: >LEVEL UP box stays in the corner FOREVER and it gets REALLY annoying. 
: >Sorry, just had to get that off my chest.  :)
: >
: >
: Quit cheating then!
He's not cheating....that is really the case.  And it is 
annoying....especially when I try to shoot an arrow to the lower left 
hand screen, and accidently click on the button....

It's a bug/oversight on Blizzard's part, which is very frustrating, 
because I haven't had one single problem with Diablo until this point.

Currently, I'm searching for mysterious shrines and fountains of tears, 
which lower a few of my stats...then I can max them out again, and 
hopefully take care of the annoying button before I level again (gaining 20 
million experience can take a while...if I want it to).  :)

--Aaron
Re: D I A B L O: Class Maximums for characters??
#501
Author: Jin... Claus Norgaard
Date: Mon, 03 Feb 1997 00:00
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1226 bytes
In article <32f3a10c...@news.cyberhighway.net>, Gab...@heaven.net says...
>
>On 1 Feb 1997 07:54:50 GMT, "David Baker" <davb...@ozemail.com.au>
>wrote:
>
>>
>>
>>Green Hornet <df...@videotron.ca> wrote in article
>><32f45ec2...@news.alt.net>...
>>> What are the Stats maximums for the three Diablo character classes?
>>> This is what I've been able to gather so far from reading these
>>> newsgroups:
>>> 
>>> WARRIOR:     STR=250   MAG=50    DEX=60    VIT=  ?
>>> ROGUE:        STR=55     MAG= ?    DEX=250     VIT= 80
>>> SORCEROR:  STR=45     MAG=250(?)       ?              ?
>>> 
>>Added vitality for rogue and clarified dex for warrior
>>
>>Dave
>>
Warrior Vit = 100

-Claus
Re: D I A B L O: Class Maximums for characters??
#491
Author: sl... slink
Date: Tue, 04 Feb 1997 00:00
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983 bytes
aag...@cnas.smsu.edu (Gill Aaron A) wrote:

>chuck (ga...@bracey.demon.co.uk) wrote:
>: Which potions can increase Strength (or any other attributes, for that
>: matter)?

>Elixers of Strength, Vitality, etc.... raise your attributes. You won't 
>start to see them until you are level 26.

>---Aaron

Our characters starting seeing them at levels 19 and 20, but not many.

Sandra
Re: D I A B L O: Class Maximums for characters??
#506
Author: Jason Merrill
Date: Tue, 04 Feb 1997 00:00
8 lines
614 bytes
>>>>> Joseph I Valenzuela <jval...@silicon.csci.csusb.edu> writes:

> Are there Elixers of Vitality?  I've never seen any.

You can find them in the dungeon.

Jason
Re: D I A B L O: Class Maximums for characters??
#492
Author: sl... slink
Date: Wed, 05 Feb 1997 00:00
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1185 bytes
sl...@netins.net (slink) wrote:

>aag...@cnas.smsu.edu (Gill Aaron A) wrote:

>>chuck (ga...@bracey.demon.co.uk) wrote:
>>: Which potions can increase Strength (or any other attributes, for that
>>: matter)?

>>Elixers of Strength, Vitality, etc.... raise your attributes. You won't 
>>start to see them until you are level 26.

>>---Aaron

>Our characters starting seeing them at levels 19 and 20, but not many.

>Sandra

In fact, our level 18 sorcerer-fighter team got their first Elixer of
Dexterity on dungeon level 9, last night.

Sandra
Re: D I A B L O: Class Maximums for characters??
#502
Author: my... Kozak
Date: Fri, 14 Feb 1997 00:00
23 lines
1170 bytes
In <01bc1015$1e555e00$13c9...@davbaker.ozemail.com.au> "David Baker"
<davb...@ozemail.com.au> writes: 
>
>
>
>Green Hornet <df...@videotron.ca> wrote in article
><32f45ec2...@news.alt.net>...
>> What are the Stats maximums for the three Diablo character classes?
>> This is what I've been able to gather so far from reading these
>> newsgroups:
>> 
>> WARRIOR:     STR=250   MAG=50    DEX=60    VIT=  ?
>> ROGUE:        STR=55     MAG= 70    DEX=250     VIT= 80
>> SORCEROR:  STR=45     MAG=250(?)       ?              ?
>> 
>Added vitality for rogue and clarified dex for warrior
>
>Dave
>
added magic for rogue   

Chaos (lvl 28 Rogue)
Re: D I A B L O: Class Maximums for characters??
#503
Author: Lucas Treffkorn
Date: Fri, 14 Feb 1997 00:00
30 lines
1324 bytes
Jason Kozak wrote:
> 
> In <01bc1015$1e555e00$13c9...@davbaker.ozemail.com.au> "David Baker"
> <davb...@ozemail.com.au> writes:
> >
> >
> >
> >Green Hornet <df...@videotron.ca> wrote in article
> ><32f45ec2...@news.alt.net>...
> >> What are the Stats maximums for the three Diablo character classes?
> >> This is what I've been able to gather so far from reading these
> >> newsgroups:
> >>
> >> WARRIOR:     STR=250   MAG=50    DEX=60    VIT= 100
> >> ROGUE:        STR=55     MAG= 70    DEX=250     VIT= 80
> >> SORCEROR:  STR=45     MAG=250(?)       ?              ?
> >>
> >Added vitality for rogue and clarified dex for warrior
> >
> >Dave
> >
> added magic for rogue
> 
> Chaos (lvl 28 Rogue)

Added vit for warrior.

Lucas Treffkorn
AKA Marcus, level 26 Warrior
Re: D I A B L O: Class Maximums for characters??
#504
Author: Stefan Gangefors
Date: Sat, 15 Feb 1997 00:00
38 lines
1562 bytes


Lucas Treffkorn <lu...@rvt.com> skrev i inl�gg <330514...@rvt.com>...
> Jason Kozak wrote:
> > 
> > In <01bc1015$1e555e00$13c9...@davbaker.ozemail.com.au> "David Baker"
> > <davb...@ozemail.com.au> writes:
> > >
> > >
> > >
> > >Green Hornet <df...@videotron.ca> wrote in article
> > ><32f45ec2...@news.alt.net>...
> > >> What are the Stats maximums for the three Diablo character classes?
> > >> This is what I've been able to gather so far from reading these
> > >> newsgroups:
> > >>
> > >> WARRIOR:   STR=250   MAG=50    DEX=60    VIT=100
> > >> ROGUE:     STR=55    MAG=70    DEX=250   VIT=80
> > >> SORCEROR:  STR=45    MAG=250   DEX=85    VIT=80
> > >>
> > >Added vitality for rogue and clarified dex for warrior
> > >
> > >Dave
> > >
> > added magic for rogue
> > 
> > Chaos (lvl 28 Rogue)
> 
> Added vit for warrior.
> 
> Lucas Treffkorn
> AKA Marcus, level 26 Warrior
> 

added dex & vit for sorceror

erebos (lvl 23 warrior)
Re: D I A B L O: Class Maximums for characters??
#505
Author: Scott Grossman
Date: Sun, 16 Feb 1997 00:00
23 lines
1211 bytes
Max vitality for the Warrior is 100
Max Dex for the Sorc is 85
Max Vitality for the Sorc is 80.

> >Green Hornet <df...@videotron.ca> wrote in article
> ><32f45ec2...@news.alt.net>...
> >> What are the Stats maximums for the three Diablo character classes?
> >> This is what I've been able to gather so far from reading these
> >> newsgroups:
> >> 
> >> WARRIOR:     STR=250   MAG=50    DEX=60    VIT=  ?
> >> ROGUE:        STR=55     MAG= 70    DEX=250     VIT= 80
> >> SORCEROR:  STR=45     MAG=250(?)       ?              ?
> >> 
> >Added vitality for rogue and clarified dex for warrior
> >
> >Dave
> >
> added magic for rogue   
> 
> Chaos (lvl 28 Rogue)
> 
Re: Elixirs of Vitality (was Re: D I A B L O: Class Maximums for characters??
#488
Author: Jonathan MUN
Date: Sun, 23 Feb 1997 00:00
21 lines
1602 bytes
Dan Hook wrote:
> Ryan <rtr...@purdue.edu> wrote in article
> <01bc2102$cebd60a0$92ad2299@ryan>...
> > You can get elixers of vitality, however they are extremely rare to
> find...
> Extremely rare is a bit strong.  At most I would say they are only twice as
> hard to find as an elixir of magic, if that.  I would use words like
> extremely rare for those items I have never found like rings of zod and
> godly stuff.
> Kilgar

Rare?  In what sense?  I find atleast 1 Vitality Elixer every hour I
play in Nightmare-HELL or Hell-HELL.  All I need for my warrior are
strength elixers, and I find just as many Vit elixers as I do Str ones. 
Seems to be equal chances for them all, except witch doesn't sell
Vitality elixers.  Now, GODLY stuff is hard to find.

Cheers,

Jon.
Duping was Re: Elixirs of Vitality
#485
Author: Dan Hook
Date: Mon, 24 Feb 1997 00:00
16 lines
1205 bytes
>I would use words like
> >extremely rare for those items I have never found like rings of zod and
> >godly stuff.
> >
> >Kilgar
> I cn never find that stuff so how come there's so much of it out
> there!!! More or less everyone has godly armor and I've never found
> that! Most of it must have been cloned
>

You are correct there.  I love finding good items.  Arch-angel's staffs are
the best I've done so far.

Kilgar
 
Re: Elixirs of Vitality (was Re: D I A B L O: Class Maximums for characters??
#489
Author: deg... degreeAbsolute
Date: Mon, 24 Feb 1997 00:00
29 lines
1783 bytes
I would have to say that I have found them to be fairly rare.  I have
found no more than 5 VIT elixers ever as opposed to at least 50 STR
and 50 MAG.

Ken

Jonathan MUN <e...@alphalink.com.au> wrote:

>Dan Hook wrote:
>> Ryan <rtr...@purdue.edu> wrote in article
>> <01bc2102$cebd60a0$92ad2299@ryan>...
>> > You can get elixers of vitality, however they are extremely rare to
>> find...
>> Extremely rare is a bit strong.  At most I would say they are only twice as
>> hard to find as an elixir of magic, if that.  I would use words like
>> extremely rare for those items I have never found like rings of zod and
>> godly stuff.
>> Kilgar
>
>Rare?  In what sense?  I find atleast 1 Vitality Elixer every hour I
>play in Nightmare-HELL or Hell-HELL.  All I need for my warrior are
>strength elixers, and I find just as many Vit elixers as I do Str ones. 
>Seems to be equal chances for them all, except witch doesn't sell
>Vitality elixers.  Now, GODLY stuff is hard to find.
>
>Cheers,
>
>Jon.
Re: Elixirs of Vitality (was Re: D I A B L O: Class Maximums for characters??
#490
Author: jup... jupiter
Date: Tue, 25 Feb 1997 00:00
21 lines
1455 bytes
"Dan Hook" <gul...@ix.netcom.com> wrote:
>
>Ryan <rtr...@purdue.edu> wrote in article
><01bc2102$cebd60a0$92ad2299@ryan>...
>> You can get elixers of vitality, however they are extremely rare to
>find...
>
>Extremely rare is a bit strong.  At most I would say they are only twice as
>hard to find as an elixir of magic, if that.  I would use words like
>extremely rare for those items I have never found like rings of zod and
>godly stuff.
>
>Kilgar

Elixirs of vitality are also harder to come by because, as far as I
know, they cannot be purchased from the witch.  The other three can,
once your character reaches level 26.
--
Greg
jup...@mastnet.net
Re: Elixirs of Vitality (was Re: D I A B L O: Class Maximums for characters??
#507
Author: Zurt Vortex
Date: Wed, 05 Mar 1997 00:00
21 lines
1483 bytes
In article <Pine.SGI.3.91.970227160631.18607B-100000@HERCULES.CS.UREGINA
.CA>, Trevor Bolianatz <boli...@cs.uregina.ca> writes
>> you should play on hell difficulty, normal wont yield you anything good at
>> all.. night mare diff. will yield some good stuff from lazarus and the two
>> bad girls .. i got awesome plate of the stars on nightmare.. as well as
>> demonspike armor too.
>
>Actually, I bought my Godly Helm of the Whale from goat-boy (alias 
>peg-leg) and found my Ring of the Zodiac on normal hell.  I've found that 
>the items on the various difficulties of hell are pretty much the same so 
>if you want to get items (not gold & X.P), go to normal hell and kill 
>Lazurus & the three major bitches on 15th and then go kill Gorash on 16th.
>
>Trevor
Exactly what I found.. Nightmare is good for gaining exp but unless your
really hard it's not really a good place for a treasure hunt!
-- 
Zurt Vortex

If the shit fits, wear it!
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